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Member Review: AlpharusGZT-ALP-01
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Fang
Federated Suns
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Joined: 11-Sep-2006 00:00
Posts: 290
Location: United States
PostPosted: 13-Jun-2008 17:59    Post subject: Member Review: AlpharusGZT-ALP-01 Reply to topic Reply with quote

Rudel Gurken wrote:
I think that two UAC/5 don't deliver enough long range firepower for an assault Mech (especially when a jam occurs). The short range weaponry is quite heavy but the Mech lacks speed and/or jump jets to get its pray in reach. The Mech needs some knockout punch too as no hit can make more than 5 damage in one blow.
With gauss, heavier ACs and/or PPCs instead of the UAC/5s this Mech would be much better.
With it's standard engine, CASE and heavy armor it nevertheless will be a tough opponent.



I actually had worked a variant that mounted three PPCs in the right arm and a half ton more armor. thought that might be a bit cheesy at best though. Course, with the ability to shed 32 points of heat a turn, I could run and then fire all three with no extra heat build up.
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Rudel Gurken
Allisters Light Thunder
Major
Major


Joined: 15-Jun-2005 00:00
Posts: 1456
Location: Germany
PostPosted: 15-Jun-2008 02:45    Post subject: Member Review: AlpharusGZT-ALP-01 Reply to topic Reply with quote

That sounds much better Wink
Three PPCs will deliver considerable punch woithout worrying about ammo or a jam.
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