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Ankylosaurus ELRM Tank, Hepatica Tank, Decoy Drone Tank
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PlaywithLAMs
Capellan Confederation
Si-ben-bing
Si-ben-bing


Joined: 08-Mar-2010 14:01
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Location: United States
PostPosted: 06-Apr-2010 10:58    Post subject: Ankylosaurus ELRM Tank, Hepatica Tank, Decoy Drone Tank Reply to topic Reply with quote

Ankylosaurus ELRM Tank
==Overview:==
The Make Do Salvage Co. designed a tank that could launch massive amounts of missiles at very long ranges and stand up to the same.

==Capabilities:==
The Ankylosaurus Periphery LRM Carrier has 4 ELRM20 launchers mounted in a 360o turret. This enables them to have a 360 degree rotation thus enabling the tank to attack a target on any side. The tank has a long range targeting system to make long range attacks easier, but the targeting system interferes with short range attacks making them harder. The tank has a C3 Master system to enable it to directly hit targets as if the tank was in the same spot as the spotting unit it is linked to via the C3 network. Each of the four ELRM20 launchers is operated by a gunner of the tank, the last remaining crewperson serves as the tank's driver. Ten ELRM20 rounds per launcher. The tank is greatly well armored of the Inner Sphere's reactive armor -- to is mainly to protect itself from fighters that might drop bombs onto it as as fast units that might close in on it. Each side can withstand a little
what eight LRM10s can do. The tank has CASE to protect itself in case engine and/or ammo explode. The tank also has an Angel ECM suite to protect it from electronic jamming.
All of the tank's features comes at a price, however. The tank can only
achieve a slow cruising speed of 3 meters per second, a flanking speed of 4 meters per second, and a topspeed of 6 meters per second. For this purpose the Make Do Salvage Co. advises that the Ankylosaurus be used in defending against attacking units or being dropped by airborne units when used in attacking roles and/or towed by faster units like its AIATA by using its front and/or rear hitches.

==Battle History:==
Two Ankylosauruses provided decisive firepower for the Glowing Rainbow Company in their battle. The Ankylosauruses fired semiguided ELRMs at ten 'Mechs and heavily damaged two. Astonished by the massive missile barrages, the commander retreated his 'Mechs.

==Variants:==
No variants of the tank currently exist.

Code:
BattleTech Vehicle Technical Readout
* CUSTOM WEAPONS

Type/Model: Ankylosaurus LRM Carrier
Tech: Mixed Tech / 3052
Config: Tracked Vehicle
Rules: Level 3, Custom design

Mass: 100 tons
Power Plant: 100 GoGoGo I.C.E. (IS)
Cruise Speed: 10.8 km/h
Maximum Speed: 21.6 km/h
Armor Type: Defendo Armor Reactive
Armament:
6 LRM 20s (C)
1 C³ Master Computer (IS)
2s*(IS)
1 Angel ECM Suite (IS)
1 Anti-Missile System (IS)
Manufacturer: Glowing Rainbow Company
Location: Caldarium
Communications System: Talk To Me
Targeting & Tracking System: Far Away Long Range Targeting System

Type/Model: Ankylosaurus LRM Carrier
Mass: 100 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 100 I.C.E. 0 6.00
Cruise MP: 1
Flank MP: 2
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 3.78
Armor Factor: 414 pts Reactive (IS) 2 25.88

Internal Armor
Structure Value
Front: 10 85
Left / Right Sides: 10 85/85
Rear: 10 75
Turret: 10 84

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
4 ELRM 20s (IS) Turret 0 32.00
1 C³ Master Computer (ISBody 0 1 5.00
1 Semiguided LRM20Ammo* (Body 0 40 2 10.00
1 Angel ECM Suite (IS) Body 0 1 2.00
1 Anti-Missile System (ITurret 0 12 2 1.50
1 Trailer Hitch Front 1 .00
1 Trailer Hitch Rear 1 1.00
Cargo Bay Capacity Body 1 .04
Long Range Targeting System Body 1 .00
Personel Bay Body 1 .00
--------------------------------------------------------
TOTALS: 0 22 100.00
Items & Tons Left: 3 .00

Calculated Factors:
Total Cost: 13,580,633 C-Bills
Battle Value: 2,800 (+462 for C³) estimated
Cost per BV: 5,041.07
Weapon Value: 2,912 / 2,912 (Ratio = 1.08 / 1.08)
Damage Factors: SRDmg = 76; MRDmg = 57; LRDmg = 32
BattleForce2: MP: 1T, Armor/Structure: 0 / 15
Damage PB/M/L: 7/6/6, Overheat: 0
Class: GA; Point Value: 27
Specials: tran0, if, ecm, c3m

BattleTech Vehicle Technical Readout
VALIDATED

Type/Model: Hepatica Assault Tank
Tech: Mixed Tech / 3051
Config: Tracked Vehicle
Rules: Level 3, Custom design

Mass: 100 tons
Power Plant: 200 GoGoGo I.C.E. (IS)
Cruise Speed: 21.6 km/h
Maximum Speed: 32.4 km/h
Armor Type: Defendo Armor Hvy Ferro-Fibrous
Armament:
1 C³ Slave Unit (IS)
6 Splashin' Bashin' LB 5-X ACs(C)
Manufacturer:
Location:
Communications System: Talk To Me
Targeting & Tracking System: Bane for Airplane Anti-Aircraft Targeting System

==Overview:==
The Hepatica was designed to provide decisive anti-air firepower.

==Capabilities:==
The Hepatica can cruise six meters per second, flank nine meters per second, and achieve a top speed of twelve meters per second. Though kind of slow, the speed does enable the tank to quickly go hull down which reduces its profile and an enemy fighter's ability to hit it.
The tank's weapons are six Splashin' Bashin' Clan LB-5X autocannons. The autocannons have a long range which enables the Hepatica to effectively hit targets at high altitudes. The damage inflicted by the autocannons is and half times that of the Partisan's and the damage can cause a fighter to fly out of control. To enable the Hepatica to be more effective in hitting fly targets, a Bane for Airplane Anti-Aircraft Targeting System and a C3 system also installed. Ten rounds are available for each autocannon.
The armor on the tank is Defendo Armor's Heavy Ferro-Fibrous Armor. The massive amount of armor provides a great deal of protection against strafing striking, and bombing attacks and it is much more than what the Partisan Heavy Tank has. CASE is installed to protect the tank and its crew should its ammo and/or engine explode. The tank also has front and rear trailer hitches so it can pull other vehicles if necessary.

==Battle History:==
The Hepatica was first deployed against the Clans. The flak from the Hepaticas shot down several OmniFighters doing strafing runs. The Clan OmniFighters tried desperately return fire but were unsuccessful due to how the Hepaticas had already gone hull down in craters.

--------------------------------------------------------
Type/Model: Hepatica Assault Tank
Mass: 100 tons
Construction Options: Fractional Accounting

Equipment: Items Mass
Int. Struct.: 50 pts Standard 0 10.00
Engine: 200 I.C.E. 0 17.00
Cruise MP: 2
Flank MP: 3
Heat Sinks: 0 Single 0 .00
Cockpit & Controls: 0 5.00
Crew: 7 Members 0 .00
Turret Equipment: 0 4.20
Armor Factor: 353 pts Hvy Ferro-Fibrous (I 3 17.79

Internal Armor
Structure Value
Front: 10 90
Left / Right Sides: 10 61/61
Rear: 10 61
Turret: 10 80

Weapons and Equipment Loc Heat Ammo Items Mass
--------------------------------------------------------
1 C³ Slave Unit (IS) Body 0 1 1.00
6 LB 5-X ACs (C) Turret 0 60 7 45.00
1 C.A.S.E. Equipment Body 0 .00
1 Trailer Hitch Front 1 .00
1 Trailer Hitch Rear 1 1.00
Long Range Targeting System Body 1 .00
Personnel Bay Body 1 .00
Cargo Bay Body 1 .01
--------------------------------------------------------
TOTALS: 0 16 100.00
Items & Tons Left: 9 .00

Calculated Factors:
Total Cost: 5,552,167 C-Bills
Battle Value: 985 (+195 for C³)
Cost per BV: 5,636.72
Weapon Value: 1,317 / 1,317 (Ratio = 1.34 / 1.34)
Damage Factors: SRDmg = 25; MRDmg = 22; LRDmg = 14
BattleForce2: MP: 2T, Armor/Structure: 0 / 13
Damage PB/M/L: 2/3/3, Overheat: 0
Class: GA; Point Value: 10
Specials: tran0, c3s

Decoy Drone Assault Tank
Overview: The DDAT was designed to go through close enemy formations to slow down and hinder them.

Capabilities: The DDAT can move at a flank speed of nine meters per second. While slow the DDAT has plenty of short range missiles/torpedoes to launch. The DDAT can go underwater too and has an Angel ECM to maintain communications hopefully.

Mass: 100 tons
cockpit & controls: 0.25 tons
sensors: 0.25 tons
dronesensors & dronestuff: 10.5 tons
structure: 10 tons
front 10, left/right 10/10, rear 10
amphibious equipment: 10 tons
engine: 200 I.C.E. 17 tons
cruise: 2, flank: 3, top: 4
armor: standard 24.5 tons
front 36, left/right 34/34, rear 34, turret 32
360o turret & 20 SRM2s: 22.4 tons
ammo: 400 SRMs/torpedoes: 4 tons
Angel ECM: body 2 tons
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