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CYBRN4CR Royal Black Watch Regiment Private
Joined: 16-Feb-2010 09:33 Posts: 49 Location: United States
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Posted: 28-Apr-2010 06:48 Post subject: Crouching Mule, Hidden Overlord |
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Hey, guys! Long time no post!
These are modified Mule dropship designs I'm thinking of having my unit use instead of the Overlord they have currently. What I basically did was convert the Mule's three cargo bays into an internal loadout mimicing the Overlord (so that I don't need more than one dropship to carry a battalion) and rounded out the space with births to house my unit's personnel and some marines to guard against boarding. Everything else I kept the same save for the food and lifeboat values.
Code: | AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Mule (Modified)
Tech: Inner Sphere / 3050
Vessel Type: Spheroid DropShip
Rules: Level 1, Modified design
Rules Set: AeroTech2
Mass: 11,200 tons
Length: 158 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
1 Autocannon/5
8 Medium Laser
2 Small Laser
2 SRM 6
3 Large Laser
------------------------------------------------------------------------------
Class/Model/Name: Mule (Modified)
Mass: 11,200 tons
Equipment: Mass
Power Plant, Drive & Control: 2,184.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 10 224.00
Total Heat Sinks: 59 Single .00
Fuel & Fuel Pumps: 326.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 84.00
Fire Control Computers: .00
Food & Water: (77 days supply) 134.00
Armor Type: Standard (616 total armor pts) 36.00
Standard Scale Armor Pts
Location: L / R
Fore: 150
Left/Right Sides: 168/168
Aft: 130
Cargo:
Bay 1: BattleMechs (18) with 2 doors 2,700.00
Bay 2: BattleMechs (18) with 2 doors 2,700.00
Bay 3: Fighters (6) with 2 doors 900.00
Life Boats: 29 (7 tons each) 203.00
Escape Pods: 29 (7 tons each) 203.00
Crew and Passengers:
4 Officers 40.00
13 Crew 91.00
3 Gunners 21.00
6 1st Class Passengers 60.00
36 2nd Class Passengers 252.00
80 Steerage Passengers 400.00
120 Marines 600.00
84 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
1 Autocannon/5(40 rounds) Nose 1(5) 1(5) -- -- 1 10.00
1 Medium Laser Nose 1(5) -- -- -- 3 1.00
2 Small Laser Nose 1(6) -- -- -- 2 1.00
1 SRM 6(15 rounds) FL/R 1(8) -- -- -- 8 8.00
2 Medium Laser FL/R 1(10) -- -- -- 12 4.00
1 Large Laser AL/R 1(13) 1(8) -- -- 16 10.00
1 Medium Laser 3 2.00
1 Large Laser Aft 1(13) 1(8) -- -- 8 5.00
1 Medium Laser 3 1.00
------------------------------------------------------------------------------
TOTALS: Heat: 59 11,200.00
Tons Left: .00
Calculated Factors:
Total Cost: 242,244,128 C-Bills
Battle Value: 2,314
Cost per BV: 104,686.31
Weapon Value: 3,443 (Ratio = 1.49)
Damage Factors: SRV = 83; MRV = 21; LRV = 0; ERV = 0
Maintenance: Maintenance Point Value (MPV) = 59,027
(29,576 Structure, 28,220 Life Support, 1,231 Weapons)
Support Points (SP) = 24,308 (41% of MPV)
BattleForce2: MP: 3, Armor/Structure: 11 / 10
Damage PB/M/L: 3/1/-, Overheat: 0
Class: DL; Point Value: 23
Specials: sph
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The upgrade builds upon the modified design by overhauling the weapons loadout to one that suites the unit better. To do this, the marine capacity had to be drastically reduced.
Code: | AeroTech 2 Vessel Technical Readout
VALIDATED
Class/Model/Name: Mule (ISHG)
Tech: Inner Sphere / 3062
Vessel Type: Spheroid DropShip
Rules: Level 2, Custom design
Rules Set: AeroTech2
Mass: 11,200 tons
Length: 158 meters
Power Plant: Standard
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Standard
Armament:
6 Arrow IV System
2 Guardian ECM
20 ER PPC
40 ER Medium Laser
4 TAG
------------------------------------------------------------------------------
Class/Model/Name: Mule (ISHG)
Mass: 11,200 tons
Equipment: Mass
Power Plant, Drive & Control: 2,184.00
Thrust: Safe Thrust: 3
Maximum Thrust: 5
Structural Integrity: 10 224.00
Total Heat Sinks: 250 Double 191.00
Fuel & Fuel Pumps: 326.00
Bridge, Controls, Radar, Computer & Attitude Thrusters: 84.00
Fire Control Computers: .00
Food & Water: (82 days supply) 112.00
Armor Type: Standard (616 total armor pts) 36.00
Standard Scale Armor Pts
Location: L / R
Fore: 150
Left/Right Sides: 168/168
Aft: 130
Cargo:
Bay 1: BattleMechs (18) with 2 doors 2,700.00
Bay 2: BattleMechs (18) with 2 doors 2,700.00
Bay 3: Fighters (6) with 2 doors 900.00
Life Boats: 23 (7 tons each) 161.00
Escape Pods: 23 (7 tons each) 161.00
Crew and Passengers:
4 Officers (4 minimum) 40.00
12 Crew (1 minimum) 84.00
12 Gunners (12 minimum) 84.00
6 1st Class Passengers 60.00
36 2nd Class Passengers 252.00
80 Steerage Passengers 400.00
40 Marines 200.00
84 Bay Personnel .00
Weapons and Equipment Loc SRV MRV LRV ERV Heat Mass
------------------------------------------------------------------------------
6 Arrow IV System(120 roundNose 12(120)12(120)12(120)12(120) 60 114.00
2 Guardian ECM Nose -- -- -- -- 0 3.00
4 ER PPC FL/R 4(40) 4(40) 4(40) -- 120 56.00
8 ER Medium Laser FL/R 4(40) 4(40) -- -- 80 16.00
1 TAG FL/R -- -- -- -- 0 2.00
4 ER PPC AL/R 4(40) 4(40) 4(40) -- 120 56.00
8 ER Medium Laser AL/R 4(40) 4(40) -- -- 80 16.00
1 TAG AL/R -- -- -- -- 0 2.00
4 ER PPC Aft 4(40) 4(40) 4(40) -- 60 28.00
8 ER Medium Laser Aft 4(40) 4(40) -- -- 40 8.00
------------------------------------------------------------------------------
TOTALS: Heat: 560 11,200.00
Tons Left: .00
Calculated Factors:
Total Cost: 598,166,128 C-Bills
Battle Value: 7,442
Cost per BV: 80,377.07
Weapon Value: 8,566 (Ratio = 1.15)
Damage Factors: SRV = 390; MRV = 320; LRV = 79; ERV = 6
Maintenance: Maintenance Point Value (MPV) = 62,876
(29,576 Structure, 24,620 Life Support, 8,680 Weapons)
Support Points (SP) = 82,800 (132% of MPV)
BattleForce2: MP: 3, Armor/Structure: 11 / 10
Damage PB/M/L: 16/16/8, Overheat: 0
Class: DL; Point Value: 74
Specials: sph, ecm, tag
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I think they are pretty good covert Overlords, what do you guys think? _________________ Cheers, CYBRN4CR "Cyber Enforcer"
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