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ERS - 127 Erasmus (Divinity II)
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Kraken
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PostPosted: 04-Feb-2013 12:26    Post subject: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

               BattleMech Technical Readout

Type/Model:    Erasmus (Divinity II) ERS-127
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          45 tons
Chassis:       Defiant V Endo Steel
Power Plant:   270 Pitban XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Valiant Lamellor Standard
Armament:      
  1 LRM 10 w/ Artemis IV
  1 ER Small Laser
  1 Improved C³ CPU
  1 Streak SRM 2
  2 ER Medium Lasers
Manufacturer:  Defiance Industries
  Location:    Furillo / LA (DI)
Communications System:  StarLink/Benicia Model AS829G
Targeting & Tracking System:  Targa-7, Vid-Com-17

---------------------------------------------------------------------------
==Overview:==
To the outside observer, the Erasmus - originally named the "Divinity" - wa
little more than a vanity project of Word of Blake Precentor XXI Erasmus
Tancredo, a self-styled mech designer who regarded his machine as a
jack-of-all-trades that combined speed, firepower, and armor all on a singl
frame. Unfortunately for Precentor Tancredo, however, the Blakist leadershi
initially considered his design redundant in light of the Initiate, which t
regarded as a suitable enough mech for their purposes. He took the news in
stride, presuming that the decision had been based on information to which 
had not previously been privy, and filed the design away so that he could
resubmit it at a later date. 

In reality, the design had its supporters, including among the Manei Domine
who valued the mech for the fact that it actually had a functional hand. It
was simply a matter of rebalancing the mech's weaponry and electronics, whi
were an awkward mish-mash due to the bulk of the C3 Command system that he 
in place. With the advent of the C3i system, more competent hands began the
process of redesigning the machine. 

It was temporarily sidelined again by the introduction of such mechs as the
Red Shift, but  on the eve of the Jihad Tancredo was summond to Terra for t
news that his design, post re-work, had been accempted, and that he  and th
Manei Dominei agent who worked the redesign would be tasked with selecting 
suitable factory on Earth in order to manufacture the machine.

Tragically, however, this was not meant to be. Tancredo was touring Skobel
Mechworks when the New Terran Hegemony launched their liberation effort for
the planet. Tancredo insisted on personally leading the defense from the
cockpit of his Grand Crusader, only to fall in battle before the awesome mi
of a Guillotine 9X in the hands of an AFNN special forces pilot.

Although Tancredo was gone, the Manei Dominei operative was still alive and
had the plans with him; although he too vowed to fight, he instead obeyed
orders to leave the planet. This proved to be fateful, as the Word of Blake
was in dire need of mechs after the Liberation of Terra. While the 2B Shado
Hawk entered production on Sirius in order to supplement the shattered
garrison units who needed more units, the mech - now known as the Erasmus i
honor of its creator - entered production on Procyon. In an ironic twist,
however, schematics had been left behind at Skobel which were detailed enou
for Our Blessed Order - with the help of AFNN technicians - to begin
production of our own version of the mech under the designator Divinity II.

--------------------------------------------------------
Type/Model:    Erasmus (Divinity II) ERS-127
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Endo Steel            14      2.50
 (Endo Steel Loc: 3 LA, 3 RA, 3 LT, 3 RT, 1 LL, 1 RL)
Engine:        270 XL Fusion                12      7.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA        14       .00
Armor Factor:  152 pts Standard              0      9.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         20      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 LRM 10 w/ Artemis IV   RA      4   24      5      8.00
  (Ammo Locations: 2 RT)
1 ER Small Laser         LA      2           1       .50
1 Improved C³ CPU        LT      0           2      2.50
1 Streak SRM 2           CT      2   50      2      2.50
  (Ammo Locations: 1 LT)
1 ER Medium Laser        CT      5           1      1.00
1 ER Medium Laser        HD      5           1      1.00
CASE Equipment:          LT     RT           2      1.00
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 2 LT, 2 RT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                         18          69     45.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        9,537,520 C-Bills
Battle Value:      1,085  (+98 for C³)
Cost per BV:       8,790.34
Weapon Value:      973 / 886 (Ratio = .90 / .82)
Damage Factors:    SRDmg = 15;  MRDmg = 9;  LRDmg = 3
BattleForce2:      MP: 6J,  Armor/Structure: 4/2
                   Damage PB/M/L: 3/3/1,  Overheat: 0
                   Class: MM;  Point Value: 11
                   Specials: if, c3i


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Kraken
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PostPosted: 04-Feb-2013 12:27    Post subject: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

The original Divinity:

               BattleMech Technical Readout

Type/Model:    Divinity DIV-WOBX
Tech:          Inner Sphere / 3067
Config:        Biped BattleMech
Rules:         Level 2, Standard design

Mass:          45 tons
Chassis:       Defiant V Endo Steel
Power Plant:   270 Pitban XL Fusion
Walking Speed: 64.8 km/h
Maximum Speed: 97.2 km/h
Jump Jets:     6 Standard Jump Jets
Jump Capacity: 180 meters
Armor Type:    Valiant Lamellor Standard
Armament:      
  1 LRM 10
  1 ER Small Laser
  1 Streak SRM 2
  1 C³ Master Computer
  1 ER Medium Laser
Manufacturer:  Defiance Industries
  Location:    Furillo / LA (DI)
Communications System:  StarLink/Benicia Model AS829G
Targeting & Tracking System:  Targa-7, Vid-Com-17

--------------------------------------------------------
Type/Model:    Divinity DIV-WOBX
Mass:          45 tons

Equipment:                                 Crits    Mass
Int. Struct.:  75 pts Endo Steel            14      2.50
 (Endo Steel Loc: 3 LA, 3 RA, 3 LT, 3 RT, 1 LL, 1 RL)
Engine:        270 XL Fusion                12      7.50
   Walking MP:   6
   Running MP:   9
   Jumping MP:   6
Heat Sinks:     10 Double [20]               0       .00
Gyro:                                        4      3.00
Cockpit, Life Supt., Sensors:                5      3.00
Actuators: L: Sh+UA+LA+H    R: Sh+UA        14       .00
Armor Factor:  152 pts Standard              0      9.50

                          Internal    Armor
                          Structure   Value
   Head:                      3          9      
   Center Torso:             14         20      
   Center Torso (Rear):                  7      
   L/R Side Torso:           11      16/16      
   L/R Side Torso (Rear):              6/6      
   L/R Arm:                   7      14/14      
   L/R Leg:                  11      22/22      

Weapons and Equipment    Loc  Heat  Ammo   Crits    Mass
--------------------------------------------------------
1 LRM 10                 RA      4   24      4      7.00
  (Ammo Locations: 2 RT)
1 ER Small Laser         LA      2           1       .50
1 Streak SRM 2           RT      2   50      2      2.50
  (Ammo Locations: 1 RT)
1 C³ Master Computer     LT      0           5      5.00
1 ER Medium Laser        HD      5           1      1.00
CASE Equipment:          RT                  1       .50
6 Standard Jump Jets:                        6      3.00
 (Jump Jet Loc: 1 LT, 1 RT, 2 CT, 1 LL, 1 RL)
--------------------------------------------------------
TOTALS:                         13          69     45.00
Crits & Tons Left:                           9       .00

Calculated Factors:
Total Cost:        10,204,520 C-Bills
Battle Value:      966  (+70 for C³)
Cost per BV:       10,563.69
Weapon Value:      713 / 682 (Ratio = .74 / .71)
Damage Factors:    SRDmg = 10;  MRDmg = 7;  LRDmg = 3
BattleForce2:      MP: 6J,  Armor/Structure: 4/2
                   Damage PB/M/L: 2/2/1,  Overheat: 0
                   Class: MM;  Point Value: 10
                   Specials: if, c3m

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Vagabond
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PostPosted: 04-Feb-2013 12:43    Post subject: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

ouch. you got hit by the infamous copy paste bug in HMPro for fluff.
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PostPosted: 04-Feb-2013 15:34    Post subject: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

I added both of these to the TRO section (keeping you as the Designer of course). Might as well share the joy with others. Smile
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Kraken
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PostPosted: 04-Feb-2013 16:41    Post subject: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

Mordel -

You do realize that this is for my own personal canon, right?

That could well be a lot of people wanting to know what I'm talking about in the fluff. Razz
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PostPosted: 04-Feb-2013 18:20    Post subject: Re: ERS - 127 Erasmus (Divinity II) Reply to topic Reply with quote

Kraken wrote:
Mordel -

You do realize that this is for my own personal canon, right?

That could well be a lot of people wanting to know what I'm talking about in the fluff. Razz


It's a good thing for me then that I didn't add the fluff! Smile
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