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Xipe-Totec Light Tank
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Karagin
Imperial Karagin Army
Imperial General
Imperial General


Joined: 04-Feb-2002 00:00
Posts: 4120
Location: United States
PostPosted: 20-Jul-2013 18:05    Post subject: Xipe-Totec Light Tank Reply to topic Reply with quote

Code:
          BattleTech Vehicle Technical Readout
                   * CUSTOM WEAPON

Type/Model:    Xipe-Totec
Tech:          Inner Sphere / 2350
Config:        Tracked Vehicle
Rules:         Level 3, Standard design

Mass:          9.6 tons
Power Plant:   30 Vickers I.C.E.
Cruise Speed:  32.4 km/h
Maximum Speed: 54.0 km/h
Armor Type:    Armorscale Standard
Armament:     
  1 Sabbath 700 Light Rifle*
  1 Colonial Arms Mk65 Grenade Launcher
Manufacturer:  Aztec Armaments
  Location:    Telotec
Communications System:  Waveskip 400
Targeting & Tracking System:  Osbian TTS

------------------------------------------------------------------------------
==Overview:==
Xipe-Totec was built by the now forgotten and long gone Aztec Armaments. The
company was destroyed in a raid by "pirates" in 2375. Ther last product was
the Xipe-Totec which was a light scout/police vehicle built to offer a low
cost vehicle to their customer base and many starting out mercanry units.

==Capabilities:==
Xipe-Totec has a light rifled cannon as it's main weapon, this allows a ranged
punch but at the same time allowing for close in fighting. The grenade
launcher is there to keep things from getting close and to launch smoke
grenades as needed.

This is not your typical front line unit and the idea of using it as such is
not a good one. Many who buy the vehicle do so as a cost cutting point to
allow them to have a scout and close in fire support vehicle.

==Deployment==
At one time the Xipe-Totec was found on numerous worlds and in the hands of
many security companies and merc units as well as police and militia units.
None of have been seen in known space in over a thoussand years.

--------------------------------------------------------
Type/Model:    Xipe-Totec
Mass:          9.6 tons
Construction Options:  Fractional Accounting

Equipment:                                 Items    Mass
Int. Struct.:  4 pts Standard                0       .96
Engine:        30 I.C.E.                     0      2.00
    Cruise MP:   3
     Flank MP:   5
Heat Sinks:      0 Single                    0       .00
Cockpit & Controls:                          0       .48
Crew: 1 Members                              0       .00
Armor Factor:   24 pts Standard              0      1.50

                          Internal    Armor
                          Structure   Value
   Front:                     1          8
   Left / Right Sides:        1        6/6
   Rear:                      1          4

Weapons and Equipment    Loc  Heat  Ammo   Items    Mass
--------------------------------------------------------
1 Light Rifle*           Front    0   20     2      4.11
1 Grenade Launcher       Front    0          1       .50
1 Trailer Hitch          Rear                1       .00
Cargo Bay Capacity       Body                1       .05
--------------------------------------------------------
TOTALS:                           0          5      9.60
Items & Tons Left:                           1       .00

Calculated Factors:
Total Cost:        90,791 C-Bills
Battle Value 2:    115 (old BV = 64)
Cost per BV:       789.49
Weapon Value:      10 / 10 (Ratio = .09 / .09)
Damage Factors:    SRDmg = 2;  MRDmg = 1;  LRDmg = 0
BattleForce2:      MP: 3T,  Armor/Structure: 0 / 1
                   Damage PB/M/L: -/-/-,  Overheat: 0
                   Class: GL;  Point Value: 1
                   Specials: tran0

_________________
Karagin
Only the dead have seen the end of war. - Plato

"Wasted trip Man. Nobody said nuthin' about lockin' horns with no tigers." Oddball
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