Units »Search» IndustrialMechs »Buster BC XV HaulerMech
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IndustrialMech Technical Readout
Name/Model: Buster BC XV HaulerMech
Designer: Catalyst Game Labs
Source(s): Record Sheets: Vehicle Annex, IndustrialMechs & Exoskeletons
Record Sheets: Operation Klondike
Technology: Inner Sphere
Technology Rating: D
Tonnage: 50
Role: Ambusher
Configuration: Biped IndustrialMech
Era/Year: Star League / 2615
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 1,467,000 C-Bills
Battle Value: 222
Chassis: Bluth-50S Industrial
Power Plant: GM 150 Internal Combustion
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Caterpillar CommerWeave Commercial
Armament:
Manufacturer: Bluth Corporation
Primary Factory: Terra
Communications: Doering Hi-Def MK II
Targeting & Tracking: None
================================================================================================
Overview:
2 Bluth KargoKlamp-1107 Lift Hoists
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Industrial 10.00
Engine: 150 Internal Combustion 11.00
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Single): 0 0.00
Gyro: Standard 2.00
Cockpit: Industrial 3.00
Armor Factor: 48 2.00
Type: Commercial
Internal Armor
Structure Value
Head: 3 5
Center Torso: 16 5
Center Torso (rear): 4
R/L Torso: 12 5
R/L Torso (rear): 2
R/L Arm: 8 5
R/L Leg: 12 5
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Cargo, Standard (1 ton) CT 1 1.00
Cargo, Standard (5 tons) RT 5 5.00
Cargo, Standard (5 tons) LT 5 5.00
Lift Hoist RA 3 3.00
Lift Hoist LA 3 3.00
Tracks LL/RL 2 5.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 5
TP: IM, SZ: 2, TMM: 1, MV: 6"
Damage: (S) 0 / (M) 0 / (L) 0, OV: 0
Armor (A): 1, Structure (S): 4
Specials: BAR, BFC, CT11, EE, ENE
Distribution
Name/Model: Buster BC XV HaulerMech
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped IndustrialMech
=========================================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Industrial Cockpit 3. Lower Arm Actuator
4. Hand Actuator 4. Roll Again 4. Hand Actuator
5.Lift Hoist 5. Sensors 5.Lift Hoist
6.Lift Hoist 6. Life Support 6.Lift Hoist
1.Lift Hoist 1.Lift Hoist
2. Roll Again 2. Roll Again
3. Roll Again 3. Roll Again
4. Roll Again 4. Roll Again
5. Roll Again 5. Roll Again
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1.Cargo, Standard (5 ton) 1. Internal Combustion Engine 1.Cargo, Standard (5 ton)
2.Cargo, Standard (5 ton) 2. Internal Combustion Engine 2.Cargo, Standard (5 ton)
3.Cargo, Standard (5 ton) 3. Internal Combustion Engine 3.Cargo, Standard (5 ton)
4.Cargo, Standard (5 ton) 4. Gyro 4.Cargo, Standard (5 ton)
5.Cargo, Standard (5 ton) 5. Gyro 5.Cargo, Standard (5 ton)
6. Roll Again 6. Gyro 6. Roll Again
1. Roll Again 1. Gyro 1. Roll Again
2. Roll Again 2. Internal Combustion Engine 2. Roll Again
3. Roll Again 3. Internal Combustion Engine 3. Roll Again
4. Roll Again 4. Internal Combustion Engine 4. Roll Again
5. Roll Again 5. Cargo, Standard (1 ton) 5. Roll Again
6. Roll Again 6. Roll Again 6. Roll Again
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Tracks 5. Tracks
6. Roll Again 6. Roll Again
Battle Value Breakdown
Name/Model: Buster BC XV HaulerMech
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped IndustrialMech
================================================================================================================
Defensive Battle Rating
----------------------------------------------------------------------------------------------------------------
Armor (Commercial): 48 x 2.5 x 0.5 60.000
Internal Structure (Industrial w/ Internal Combustion Engine): 83 x 1.5 x 0.5 x 1 (+) 62.250 = 122.250
Gyro (Standard): 50 x 0.5 (+) 25.000 = 147.250
Defensive Movement Factor: +2 (*) 1.20 = 176.700
----------------------------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 176.700
================================================================================================================
Offensive Battle Rating
----------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
6 (Base) = 6
Total 'Mech Tonnage: (+) 50.000 = 50.000
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 50.000
Basic Fire Control System: (*) 0.900 = 45.000
----------------------------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 45.000
================================================================================================================
IndustrialMech Battle Value
----------------------------------------------------------------------------------------------------------------
Defensive Battle Rating: 176.700
Offensive Battle Rating: (+) 45.000 = 221.700
----------------------------------------------------------------------------------------------------------------
Final IndustrialMech Battle Value: 222
Cost Breakdown
Name/Model: Buster BC XV HaulerMech
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped IndustrialMech
=====================================================================================================================
Structural Cost
---------------------------------------------------------------------------------------------------------------------
Armor (Commercial): (48 pts) 2.0 x 3,000 6,000.00
Internal Structure (Industrial): 50 x 300 x 1 (+) 15,000.00 = 21,000.00
Myomer (Standard): 50 x 2,000 (+) 100,000.00 = 121,000.00
Engine (Internal Combustion): (1,250 x 150 x 50) / 75 (+) 125,000.00 = 246,000.00
Gyro (Standard): 2.0 x 300,000 (+) 600,000.00 = 846,000.00
Cockpit (Industrial): 100,000 (+) 100,000.00 = 946,000.00
Life Support: 50,000 (+) 50,000.00 = 996,000.00
Sensors: 50 x 2,000 (+) 100,000.00 = 1,096,000.00
Arm Actuators: 50 x ((100 x 2) + (50 x 2) + (80 x 2)) (+) 23,000.00 = 1,119,000.00
Leg Actuators: 50 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 35,000.00 = 1,154,000.00
---------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 1,154,000.00
=====================================================================================================================
Weapons and Equipment Cost
---------------------------------------------------------------------------------------------------------------------
Cargo, Standard (1 ton) 0 x 2 0.00
Cargo, Standard (5 ton) 0 x 10 (+) 0.00 = 0.00
Cargo, Standard (5 ton) 0 x 10 (+) 0.00 = 0.00
Lift Hoist 50,000 (+) 50,000.00 = 50,000.00
Lift Hoist 50,000 (+) 50,000.00 = 100,000.00
Tracks (500 x 150 x 50) / 75 (+) 50,000.00 = 150,000.00
---------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 150,000.00
=====================================================================================================================
IndustrialMech Cost
---------------------------------------------------------------------------------------------------------------------
Structural Cost: 1,154,000.00
Weapons and Equipment Cost: (+) 150,000.00 = 1,304,000.00
IndustrialMech Cost Multiplier: 1 + (50 / 400) (*) 1.13 = 1,467,000.00
---------------------------------------------------------------------------------------------------------------------
Final IndustrialMech Cost 1,467,000.00
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Alpha Strike Conversion
Name/Model: Buster BC XV HaulerMech
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped IndustrialMech
====================================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------------------
Ground Units: IndustrialMech = IM
--------------------------------------------------------------------------------------------------------------------
Final Unit Type: IM
====================================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------------------
Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
--------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 2
====================================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------------------
Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
--------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 6"
====================================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 0
====================================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 0
====================================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
0 (Heat Sinks) = 0
0 (Movement) - 4 (Base) (-) -4 = 4
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
====================================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------------------
Commercial: 48 armor points x 0.5 24.000 = 24.000
Armor Factor Conversion (/) 30 = 0.800
--------------------------------------------------------------------------------------------------------------------
Final Armor Value: 1
====================================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------------------
Engine: Inner Sphere Internal Combustion on a 50 ton IndustrialMech = 4.0
--------------------------------------------------------------------------------------------------------------------
Final Structure Value: 4
====================================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------------------
Unit is equipped with Commercial armor = BAR
Unit is equipped with a basic fire control system = BFC
Unit is equipped with 11 tons of Cargo = CT11
Unit is equipped with an Internal Combustion engine = EE
Unit contains no explosive components = ENE
====================================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 0 (Short) + 0 (Medium) + 0 (Medium) + 0 (Long) = 0.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 1.000
Overheat Factor 0 (Overheat) (+) 0.000 = 1.000
Blanket Offensive Modifier 1 (Base) - 0.1 (BFC) (*) 0.900 = 0.900
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 2.0 (Non-Vehicle Unit) x 0.5 (BAR) = 1.000
Structure Factor 4 (Structure) x 0.5 (IndustrialMech) (+) 2.000 = 3.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 3.300
Final DIR Round to nearest half point = 3.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 3.500 = 4.250
Unit's Final Point Value:
Offensive Value = 0.900
Defensive Value (+) 4.250 = 5.150
--------------------------------------------------------------------------------------------------------------------
Final Point Value: 5