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Member Review - Rudel Gurken : 23-Mar-2019 06:29 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
5.00 |
| Comment: |
Very close to the original Warhammer. The traditional dual PPC's backed up by lasers and a missile rack. Because of the fine heat dissipation capability it can use its main weapons without having to alternate their fire and almost full armor combined with a standard engine and CASE gives it a much greater survivability. Just a showcase of a modern heavy mech. |
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Member Review - bladewind : 25-Mar-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Hang back and relax. Use the dual ERPPCs to your advantage and keep bad boys at a good distance away. Also with the C3 link, you can have the entire lance focus firing at the enemy with almost no issues and with good accuracy. |
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Member Review - DarkAdder : 08-Jul-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
As the name 'Warhammer' implies, this thing is meant to pount the bejesus out of something.
The twin PPCs are the signiture of the mech, and using ER models is only logical. Nothing new there.
The ER lasers give this thing extra reach on the 'support' weaponry, enabling it to bring more firepower to bear on a target sooner.
The SRMs are also a hallmark of the design,and again, using Streaks is nothing new.
What is new is the C3 system. With the ability to call in or provide supporting fire, this thing can fill quite a few roles in any lance or company.
Set up a couple of these things in a C3 net, and let them do what they do best. You wont be dissappointed. |
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Member Review - Looter : 23-Apr-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Very nice. This is the way a warhammer should be. Able to fire without heat problems and dangerous to almost every range. Awesome. |
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Member Review - js : 17-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
I wasn't too impressed when I first looked at this one. Then I looked
more closely.
The good:
At range it has the usual twin ERPPC's to hit for 20 damage. Nothing special or exciting about that. The armament up close is also nothing new or exciting. Where this 'Mech excells is heat management. At range you can fire the ERPPC's all day. When it gets close you can drop one out and fire everything else - and stay cool! It is also possible to fire the twin ERPPC's and the streak 6 even if it's on a 12 to hit. Because it's a streak launcher, I figure the extra 4 heat (overheat of only 2 even if you run) is easily worth the 12 points of damage in the unlikely event that it hits.
This 'Mech also features a C3 slave. Personally, I'm not much of a C3 fan myself, but lots of other people are.
Armor: plenty! It's one point off max. What more can you say?
The bad:
Traditional Warhammer mobility - average for a heavy 'Mech. This is not exactly a huge drawback, but this 'Hammer is not the 'Mech to take to a battlefield where plenty of manuvering is the key to winning.
Firepower also comes up a bit short for a heavy at ranges where the ER smalls can't hit. Even when they are in range, total firepower without cooking yourself to death is only 38 points of damage. Not bad, but not outstanding either.
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