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                 BattleMech Technical Readout

Name/Model:         Uziel UZL-2R
Designer:           KrazyCaley
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,446,500 C-Bills
Battle Value:       1,109

Chassis:              Standard
Power Plant:          250 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    1 PPC
    1 SRM 6
    4 Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Beagle Active Probe

================================================================================================
Overview:
    Defiance Industries has long been one of the primary driving forces behind advancements in
    military technology, and not only within the Lyran State. The corporationÃ?Â?s plants on
    Hesperus II are probably the most famous in the Inner Sphere, but its facilities on Furillo,
    though unable to produce the sheer volumes of equipment that the Hesperus plants do, are no
    less capable. FurilloÃ?Â?s general manager, Duke Thelonius Gracchi, felt nonetheless that
    even within Defiance his divisions were considered second-rate. In an effort to boost
    Defiance-FurilloÃ?Â?s image and increase morale among his thousands of employees, he
    commissioned the Uziel and personally sold the new Ã?Â?Mech to units within both the LAAF
    and the AFFC.

Capabilities:
    The Uziel is not a groundbreaking BattleMech design, especially when compared with some of
    the new designs to come out of Hesperus II. It does, however, incorporate several newly
    developed weapon systems into an effective combat package. The main production version is
    designed for Ã?Â?Mech units that specialize in harassment. Its LB 2-X autocannon gives it
    the ability to reach out and damage an enemy from extreme ranges. Though the weapon does
    relatively little damage, it is ideal for hit-and-fade tactics, arresting the enemyÃ?Â?s
    attention and either driving them into a trap or simply harassing them from afar. The Uziel,
    however, is not primarily a ranged-attack Ã?Â?Mech. It mounts a battery of various-class
    lasers as well as an SRM 6 launcher, giving it a short-range barrage that is tough to beat
    in an Inner Sphere Ã?Â?Mech of its size.
    
    Though the Furillo plant and its Uziel are still looked down upon by many within both
    the LAAF and Defiance, the Ã?Â?Mech was in great demand during the Fifteenth Battle for
    Hesperus. With Furillo just two jumps away, forces on both sides of the fight clamored for
    reinforcements while DefianceÃ?Â?s board of directors demanded that Gracchi send as many
    new Ã?Â?Mechs as possible to aid in the defense of his sister divisions. More than one
    newscast from the planet prominently featured the Uziel standing guard in front of
    DefianceÃ?Â?s mountain entrances, so while the company as a whole is still spending most
    of their resources on Hesperus II, the Furillo plant has been buried in orders for their new
    Ã?Â?Mech.

Deployment:
    Like just about every other BattleMech debuted during the Civil War, the Uziel has found its
    way into dozens of different units, most of whom would never have requested or received any
    in the first place. Quite a few have also found their way into the Lyran Regulars regiments,
    though that is more by accident than by intention.
    
    
    
    Variants
    
    
    
    Defiance produces one variant, a configuration based on their original prototype that
    bears little resemblance to the primary model. The 2S mounts paired standard PPCs and
    machine guns along with a Beagle Active Probe and the Harvester SRM pack. It is only
    produced in limited quantities, but does give potential customers the option of buying a
    powerful reconnaissance Ã?Â?Mech.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     250 Fusion                12.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            13                     3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  112                     7.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             14       
    Center Torso (rear):                               3       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  3       
    R/L Arm:                            8             13       
    R/L Leg:                           12             13       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              RT                1          1.00             
Beagle Active Probe                                       LT                2          1.50             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
PPC                                                       RA                3          7.00             
3 Medium Lasers                                           LA                3          3.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"
Damage: (S) 2 / (M) 3 / (L) 1,  OV: 1
Armor (A): 4,  Structure (S): 4
Specials: PRB, RCN