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Design Overview
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                 Combat Vehicle Technical Readout

Name/Model:         Scout Attack Vehicle
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            20
Role:               Scout
Configuration:      Combat Vehicle
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         366,117 C-Bills
Battle Value:       221

Movement Type:        Wheeled
Power Plant:          GM Electric 100 Fuel Cell
Cruising Speed:       64.8 kph  
Maximum Speed:        97.2 kph  
Armor:                ProtecTech Light with CASE
Armament:             
    1 Mydron Snipehunter Light AC/2
    2 Rhones State Armoury Vehicular Grenade Launchers
    2 Sperry Browning Light Machine Guns
Manufacturer:         General Motors
    Primary Factory:  Kathil
Communications:       Wunderland XXI-3 series
Targeting & Tracking: Dalban HiRez

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.00                     
Engine:                                   100 Fuel Cell                4.00                     
    Cruising MP:                                6                                               
    Flanking MP:                                9                                               
Heat Sinks (Single):                            1                      0.00                     
Control Equipment:                                                     1.00                     
Lift Equipment:                                                        0.00                     
Power Amplifier:                                                       0.00                     
Turret:                                                                0.50                     
Armor Factor:                                   24                     1.50                     
    Type:                                    Standard                                           

                                              Armor                                             
                                              Value                                             
    Front:                                      6                                               
    R/L Side:                                   5                                               
    Rear:                                       4                                               
    Turret:                                     4                                               

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Weapons and Ammo                                            Location              Tonnage       
------------------------------------------------------------------------------------------------
Light Machine Gun                                             Front                0.50         
Vehicular Grenade Launcher                                    Front                0.50         
Light AC/2                                                   Turret                4.00         
Light Machine Gun                                            Turret                0.50         
Vehicular Grenade Launcher                                   Turret                0.50         
CASE                                                          Body                 0.50         
Compartment, Infantry (1 ton)                                 Body                 1.00         
Light AC/2 (Ammo 22) [Armor-Piercing]                         Body                 1.00         
Light AC/2 (Ammo 45)                                          Body                 1.00         
Light Machine Gun (Ammo 100)                                  Body                 0.50         
Limited Amphibious                                             --                  0.00         

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Alpha Strike Statistics                                                    
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Point Value (PV): 7
TP: CV,  SZ: 1,  TMM: 2,  MV: 12"w
Damage: (S) 0* / (M) 0* / (L) 0*
Armor (A): 1,  Structure (S): 1
Specials: AMP, CASE, FC, IT1, SRCH, TUR(0*/0*/0*)