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Design Overview
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                 BattleMech Technical Readout

Name/Model:         War Machine WRM-1A
Designer:           Asphodel Merchant
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3085
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Advanced
Total Cost:         11,490,750 C-Bills
Battle Value:       1,500

Chassis:              Endo Steel
Power Plant:          250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [108 kph] 
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard with CASE II
Armament:             
    1 Rotary AC/2
    2 ER Medium Lasers
    1 SRM 6
    1 Flamer
    6 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [10]                                            
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                           XL                     1.50                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  160                    10.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             22       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             22       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Rotary AC/2                                               RT                3          8.00             
CASE II                                                   LT                1          1.00             
Machine Gun (Ammo 100)                                    LT                1          0.50             
Rotary AC/2 (Ammo 45)                                     LT                1          1.00             
SRM 6                                                     LT                2          3.00             
SRM 6 (Ammo 15)                                           LT                1          1.00             
Supercharger                                              LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
Flamer                                                    RA                1          1.00             
3 Machine Guns                                            RA                3          1.50             
ER Medium Laser                                           LA                1          1.00             
3 Machine Guns                                            LA                3          1.50             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 33
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/8"j
Damage: (S) 4 / (M) 3 / (L) 1,  OV: 0
Armor (A): 5,  Structure (S): 3
Specials: CASEII, JMPW1