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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Tribbello TBLO-N4-A
Designer:           Steel-Scorpion
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3061
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         4,506,210 C-Bills
Battle Value:       867

Chassis:              Standard
Power Plant:          175 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    10 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Tribbello was manufactured by the Steel Scorpion Mercinary Unit. It is a mission
    specific BattleMech.

Capabilities:
    The Tribbello was designed to hunt down and erradicate enemy Infantry. The ER Large Laser
    Gives this 35 Urban Brawler a Long reach, but the 10 Machine Guns give it a crippling effect
    on both Infantry and BattleMechs that stray too close.

Deployment:
    Fielded by the Steel Scorpions to hold Garrisoned planets that contest garrison units, the
    Tribbello performs its task well. Only a Handfull of these are deployed at the moment, but
    more than 10 can be assigned to any one location.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  3.50                     
Engine:                                       175 XL                   3.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  119                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             18       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             16       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Machine Gun                                               H                 1          0.50             
Jump Jet                                                  CT                1          0.50             
Machine Gun                                               CT                1          0.50             
CASE                                                      RT                1          0.50             
4 Machine Guns                                            RT                4          2.00             
Machine Gun (Ammo 200)                                    RT                1          1.00             
CASE                                                      LT                1          0.50             
4 Machine Guns                                            LT                4          2.00             
Machine Gun (Ammo 200)                                    LT                1          1.00             
ER Large Laser                                            LA                2          5.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 1 / (L) 1,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: CASE