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                 BattleMech Technical Readout

Name/Model:         Ringer (RNG-3R)
Designer:           Jstn
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,464,750 C-Bills
Battle Value:       1,330

Chassis:              Coventry RNG-3R Endo Steel
Power Plant:          Defiance 250 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Chilton 360 
    Jump Capacity:    150 meters
Armor:                Lexington Limited
Armament:             
    1 Defiance Disintegrator LB 10-X AC
    3 Defiance P5M Medium Pulse Lasers
Manufacturer:         Coventry Metal Works
    Primary Factory:  Coventry
Communications:       Cyclops 24XS Adaptable
Targeting & Tracking: Cyclops Multi-Tasker 10

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                  250 Light Fusion              9.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              8       
    Center Torso:                      16             21       
    Center Torso (rear):                              11       
    R/L Torso:                         12             16       
    R/L Torso (rear):                                  8       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
Jump Jet                                                  CT                1          0.50             
2 Medium Pulse Lasers                                     RA                2          4.00             
LB 10-X AC                                                LA                6         11.00             
LB 10-X AC (Ammo 10)                                      LA                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
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Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: FLK1/1/1