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Member Review - Sleeping Dragon : 18-Nov-2005 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
Heavy armor and speed make it dangerous close range fighter, but it overheats a lot (almost too much) if it alpha strikes, but if it leaves the large lasers alone it can keep the heat in check. JJs are nice too, but again, they produce more heat, so they will probably see limited use here. With clever heat management this mech means threat to anything that can't avoid contact with it. |
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Member Review - Blackhand : 20-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.50 |
| Comment: |
Too expensive a proposition for me to ever want to field.
It'd take some very careful balancing of weapons fire to ever get the TSM to work properly and this mech lacks the heavy punch you expect from your top end heavy designs.
Swords are rarely used on larger machines because its a waste of tonnage.
This mech is nice but too concepty to see a lot of service. |
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Member Review - StarRaven : 05-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
This one's all wrong. An alpha strike standing still is 22 overheat. TSM will work with that, but you only get the speed bonus at 9 overheat, at 10 you slow down to 4/6. You could probably work out a movement/jump/weapons combination to give you nine overheat, but I'm not going to bother. If not for that, this would be quite mediocre. Fast and well armored, but it runs too hot to use its weapons effectively. |
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