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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Jack Rabbit JRT-1HT-1G
Designer:           Motown Scrapper
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         6,573,840 C-Bills
Battle Value:       966

Chassis:              Endo Steel
Power Plant:          300 XL
Walking Speed:        108 kph   
Maximum Speed:        162 kph   [216 kph] 
Jump Jets:            Standard
    Jump Capacity:    240 meters
Armor:                Ferro-Fibrous
Armament:             
    2 ER Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    The  Jack Rabbit was designed for use in mountanous or other broken terrain

Capabilities:
    The Jack Rabbit is a highly mobile mech capable of speeds of over 150kph with bursts of up
    to 216 kph with a jump of 240 metres the armour is less than max and the weapon loadis a
    little light. but this mech has some utility in broken country recon and rading

Deployment:
    The Jack Rabbit sees limited deployment in units stationed in mountainous regions

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 10                                              
    Running MP:                              15 [20]                                            
    Jumping MP:                                 8                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               4       
    R/L Torso:                          7             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
MASC                                                      CT                2          2.00             
4 Jump Jets                                               RT                4          2.00             
4 Jump Jets                                               LT                4          2.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

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Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 24
TP: BM,  SZ: 1,  TMM: 4,  MV: 26"/16"j
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 1
Specials: ENE, JMPW1