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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Rock Crab RCB-15J
Designer:           FMC317
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            75
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         7,314,125 C-Bills
Battle Value:       1,762

Chassis:              Hollis Mark II 
Power Plant:          Magna 300 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Rawlings 54 
    Jump Capacity:    120 meters
Armor:                Paulina Ferro-Fibrous
Armament:             
    2 Ceres Arms Smasher PPCs
    2 Defiance B3M Medium Lasers
    2 Defiance B1A Small Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Dalban Comline
Targeting & Tracking: Dalban AQ with Advanced Targeting Computer

================================================================================================
Overview:
    Designed by Corsara Weaponries to fill a gap in their 'Crab' line of Battlemechs, the 75-ton
    Rock Crab joins the Hermit Crab, Crab, and King Crab 'mechs also produced by the company.

Capabilities:
    Mounting two PPCs, two medium lasers, two small lasers, and four jump jets, the RCB-15J is
    designed to use its mobility to shoot and scoot. The J model is well suited to leaping up to
    high vantage points and using its twin PPCs to deliver lethal fire onto enemy units from
    range.

Deployment:
    Following the warm reception of the RCB-15, Corsara developed the -15J model to save on ECM
    and AMS systems. Marketed towards the Periphery, several units were purchased by the Taurian
    Concardat and Marik Militia as well as smaller orders by other groups including some
    mercenary companies.

Variants:
    The RCB-15 originally mounted more armour, an AMS system and a Guardian ECM unit rather than
    the jump jets.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.50                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         15 [30]                   5.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  206                    11.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             31       
    Center Torso (rear):                              10       
    R/L Torso:                         16             21       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             20       
    R/L Leg:                           16             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               CT                2          2.00             
Jump Jet                                                  RT                1          1.00             
PPC                                                       RT                3          7.00             
Targeting Computer                                        RT                5          5.00             
Jump Jet                                                  LT                1          1.00             
PPC                                                       LT                3          7.00             
Medium Laser                                              RA                1          1.00             
Small Laser                                               RA                1          0.50             
Medium Laser                                              LA                1          1.00             
Small Laser                                               LA                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 0
Armor (A): 7,  Structure (S): 6
Specials: ENE