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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hollander III Hdr-1A
Designer:           StarCommander_One-Eye
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            60
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,803,280 C-Bills
Battle Value:       1,185

Chassis:              Standard
Power Plant:          120 XL
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    2 Light Gauss Rifles
    2 ER Medium Lasers
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Another redesign of the popular sniping Mech, The Hollander, the Hollander III is a heavier
    design than the Hollander and the Hollander II.Its main weaponry are a pair of Light Gauss
    Rifles, using these in favor of the greater range.This also packs a small laser and a pair
    of Medium lasers for backup.

Deployment:
    This is new design and is not ready to hit the market.It should after the first ones are
    shipped to the Clan Border.Steiner plans to use these extensively on the border and they
    also plan to restrict public purchase of these if they can.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.00                     
Engine:                                       120 XL                   2.00                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  201                    13.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             30       
    Center Torso (rear):                              10       
    R/L Torso:                         14             21       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             20       
    R/L Leg:                           14             28       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Guardian ECM Suite                                        CT                2          1.50             
CASE                                                      RT                1          0.50             
Light Gauss Rifle                                         RT                5         12.00             
Light Gauss Rifle (Ammo 32)                               RT                2          2.00             
CASE                                                      LT                1          0.50             
Light Gauss Rifle                                         LT                5         12.00             
Light Gauss Rifle (Ammo 32)                               LT                2          2.00             
2 ER Medium Lasers                                        RA                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 32
TP: BM,  SZ: 3,  TMM: 0,  MV: 4"
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: CASE, ECM