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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Annihilator ANH-4A
Designer:           bladewind
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,692,000 C-Bills
Battle Value:       2,071

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 ER Large Laser
    4 Rotary AC/2s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Another new upgrade for the venerable Annihilators sitting in the Wolf Dragoon's mech bay.
    The ANH-4A also show cases the deadly new tech that Blackwell Heavy Industries had finally
    clinched from Myrdon, the Rotary autocannon.

Capabilities:
    First off the ANH-4A retains all the upgrades the ANH-3A had. Beefier armor, the Diverse
    Optics ER Large laser in the centre torso and the double strength heatsink technology.
    
    
    
    Blackwell however took the ANH-4A alot further. The most important upgrade was the inclusion
    of a 300 power Rated GM engine. Traditionally, the ANHs were powered by a 200 rated engine
    which gave the lumbering mech poor mobility but the ANH-4A is now finally capable of keeping
    up with most assault mechs of its class.
    
    
    
    To compensate the loss of tonnage which is left for weapons, Blackwell retro-fitted the
    Annihilator with Endo-Steel construction. Although troublesome and time consuming, it was
    deemed neccessary and a much cheaper alternative to the experimental Light engine that
    Blackwell could produce. The refit worked like a charm and the engineers added another 0.5
    ton of armor to bring this machine protection on par with any assault mech of its class. The
    standard engine just makes it tougher.
    
    
    
    Firepower wise, the main meat of the ANH-4A is 4 Mydron Tornado RAC-2s. Although each shot
    might not be very effective, the ANH can easily sand paper most heavier mechs' armor to
    shreds while putting holes into lights all over the place with its 4 RAC-2s in burst of 4 or
    6. To supply the hungry cannons, a generous 6 tons of RAC-2s ammo was provided and the ammo
    is well protected in CASE. The ER large laser still remains as a last resort, but the mech
    now being faster can at least get off the field quicker should the ammo run dry.
    
    
    
    A single C3 slave rounds off the items package. The C3 slave is now definitely very useful
    for the ANH-4 since it can now coordinate with the main lance and provide withering cover
    fire. However some pilots remove the C3 slave for a medium laser or alternative small energy
    weapons, probably as an anti-infantry measure.
    
    
    
    
    
    
    
    
    
    
    
    
    
    

Deployment:
    As the Annihilator is only in pocession of the Wolf Dragoons, its unlikely that any other
    House or Merc unit will have seen this new variant of the Annihilator.
    
    
    
    Until they are on the receving end of its RAC fire of course.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  304                    19.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             48       
    Center Torso (rear):                              11       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  H                 1          1.00             
ER Large Laser                                            CT                2          5.00             
CASE                                                      RT                1          0.50             
Rotary AC/2                                               RT                3          8.00             
Rotary AC/2 (Ammo 135)                                    RT                3          3.00             
CASE                                                      LT                1          0.50             
Rotary AC/2                                               LT                3          8.00             
Rotary AC/2 (Ammo 135)                                    LT                3          3.00             
Rotary AC/2                                               RA                3          8.00             
Rotary AC/2                                               LA                3          8.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 53
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 4,  OV: 0
Armor (A): 10,  Structure (S): 8
Specials: C3S, CASE, MHQ1