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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Goliath Mk II GLH-IIA
Designer:           Karl Hendricks
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Quad BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         10,018,000 C-Bills
Battle Value:       2,200

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard with CASE
Armament:             
    1 Heavy Gauss Rifle
    2 Medium Pulse Lasers
    1 LRM 5
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    This is a Comstar mech trying to create another effective assault quad mech.It is
    specifically designed as a Long range fire support and artillery mech..

Capabilities:
    This is a beast at ranges, with a massive Zeus Heavy Guass rifle as its main armament
    augmented by a Lrm 5.When things get dicey up close, which rarely happens, this Goliath
    Mk.II has a pair of medium pulse lasers.it also packs an AMS for defense against other mechs
    missiles.all of its firepower is slaved to an advanced targeting computer.

Deployment:
    Comsatr has only a few prototypes being used for testing.Comstar will probably begin full
    preoduction withingn a few months.so far, Comguard Brass is very impressed with its powerful
    ranged weapons.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            17                     7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  323                    20.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             52       
    Center Torso (rear):                              10       
    R/L Torso:                         21             37       
    R/L Torso (rear):                                  5       
    R/L Front Leg:                     21             42       
    R/L Rear Leg:                      21             42       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
2 Medium Pulse Lasers                                     CT                2          4.00             
Anti-Missile System (Ammo 12)                             RT                1          1.00             
CASE                                                      RT                1          0.50             
Heavy Gauss Rifle (Ammo 12)                               RT                3          3.00             
LRM 5 (Ammo 24)                                           RT                1          1.00             
Targeting Computer                                        RT                6          6.00             
Heavy Gauss Rifle                                         LT                11        18.00             
LRM 5                                                     LT                1          2.00             
Beagle Active Probe                                      RFL                2          1.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 4 / (M) 4 / (L) 2,  OV: 0
Armor (A): 11,  Structure (S): 8
Specials: AMS, CASE, IF0*, PRB, RCN