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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Annihilator HUAC-125
Designer:           Delta
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Unavailable
Total Cost:         22,890,000 C-Bills
Battle Value:       2,067

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    3 Ultra AC/20s
    1 ER Medium Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    A mercenary who remains unnamed to this day came across the fresh remains of a battle, with
    2 Hunchback IICs and an Annihilator destroyed, along with less identifiable parts. This
    particular merc decided to use up nearly all his money to "refurbish" the annihilator, and
    sold what was left of the now-swayback IICs to stay in business.
    
    
    
    After a long, tedious, wait, his Mech was finally ready.
    
    
    
    His refit, know as the HUAC-125 (Heavy Ultra Autocannon 125) used personally by him and his
    mercenary lance saw action in the power void of the Chaos March. After a victory, the lance
    found itself in the middle of a Capellen ambush against a local lord, who was laying an
    ambush for the Fedsuns. The mercenary command found itself in the middle of 3 way crossfire.
    
    
    
    The Mech currently lays destroyed in a small city.

Capabilities:
    The HUAC-125 has pretty amazing capacities, even for an assault Mech. It was primarily
    designed for urban combat. Mounting not two but three Ultra AC/20s and 10 tons of ammo, it
    can shred even the heaviest opponent in seconds. While Ultra 20s are notorious for eating
    ammo, this Mech gives it enough ammo for 9 barrages on Ultra fire with 5 shots left over. Of
    course, they can be used for non-ultra fire. Its only laser weapon is a ER Medium in the
    head. It moves at a max of 51KPH, average for an assault.

Deployment:
    Until someone services it, it sits headless somewhere in the Chaos March.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  289                    18.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             42       
    Center Torso (rear):                              10       
    R/L Torso:                         21             34       
    R/L Torso (rear):                                  8       
    R/L Arm:                           17             34       
    R/L Leg:                           21             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
Ultra AC/20                                             CT/RT               10        15.00             
Ultra AC/20 (Ammo 5)                                      CT                1          1.00             
Ultra AC/20 (Ammo 45)                                     LT                9          9.00             
Ultra AC/20                                               RA                10        15.00             
Ultra AC/20                                               LA                10        15.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 4
Armor (A): 10,  Structure (S): 4
Specials: