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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk SHD-4M Refit
Designer:           quijibo7609
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,779,382 C-Bills
Battle Value:       1,582

Chassis:              Earthwerks SHD II Endo Steel
Power Plant:          Core Tek 275 
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Pitban LFT 50 
    Jump Capacity:    120 meters
Armor:                Durallex Ferro-Fibrous with CASE Ferro-Fibrous with CASE
Armament:             
    1 Diverse Optics 30X ER Large Laser
    1 Delta Dart LRM 15
    2 Diverse Optics Type 18 Medium Lasers
    1 Firestorm Flamer
Manufacturer:         Earthwerks Incorporated
    Primary Factory:  Calloway VI
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 2000A

================================================================================================
Overview:
    Debuting shortly after the better received Shadow Hawk SHD-5M redsign, the SHD-4M was
    designed to be a cheaper replacement.  Clocking in at less than half of the cost of a proper
    SHD-5M, interest was relatively high for militia and second tier units looking to upgrade
    their units at a moderate cost.  However, after a few more prominent mercenary companies
    opted for "a cheaper model," Earthwerks decided the 4M was becoming unwanted competition to
    the more lucrative SHD-5M and discontinued production.

Capabilities:
    While far from a monumental shift in the paradigm involving Shadow Hawk production, the
    SHD-4M was well liked as a reasonable and affordable overhaul of one of the most ubiquitous
    BattleMechs in the Inner Sphere.
    
    The heavy volley of its Delta Dart LRM 15 system was reasonably formidable.  Removing the
    autocannon for the added range and punching power of an ER Large Laser proved a reasonable
    compromise, especially since the design now incorporated double heat sinks.  Adding a second
    medium laser helped offset the loss of old head mounted SRM launcher, and a head mounted
    flamer proved reliable in making infantry units look for safer units to harass.

Deployment:
    The SHD4-4M proved a solid harassing unit with the added bonus of moderate indirect fire
    support.  Ferro-fibrous armor added even more protection to an already solidly armored
    platform.  Thirty more meters of jumping range aided the design to do what Shadow Hawks were
    already well known for, bullying and discouraging smaller units.

Variants:
    The head mounted flamer was designed to be pulled for a TAG system, turning the mech into a
    heavy, if poorly camouflaged spotter.

Notable MechWarriors:
    The SHD-4M was only ever a mid-tier upgrade of a notoriously under-gunned weapons platform.
    It never caught hold, especially after being discontinued so early into its run.  It did
    serve ably, just not notably.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  179                    10.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             26       
    Center Torso (rear):                               8       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             17       
    R/L Leg:                           13             25       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
C3 Slave                                                  CT                1          1.00             
ER Large Laser                                            RT                2          5.00             
CASE                                                      LT                1          0.50             
LRM 15                                                    LT                3          7.00             
LRM 15 (Ammo 8)                                           LT                1          1.00             
LRM 15 (Ammo 8) [Narc]                                    LT                1          1.00             
Medium Laser                                              RA                1          1.00             
Flamer                                                    LA                1          1.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"/8"j
Damage: (S) 2 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: C3S, CASE, IF1, JMPW1, MHQ1