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                 BattleMech Technical Readout

Name/Model:         Rogue Phoenix GHR-5RP
Designer:           Rogue Penetrator
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            70
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3060
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,548,773 C-Bills
Battle Value:       1,659

Chassis:              Standard
Power Plant:          280 XL
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    1 ER PPC
    7 Medium Pulse Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Rogue Phoenix began as a GHR-5N named Rogue Angel by it's original pilot. It was rebuilt as
    the GHR-5RA as a graduation present for the current pilot. After Rogue Angel was crippled
    during the fighting on New Avalon in 11/3066 the decision was made to rebuild it with a XL
    engine and to upgrade the Medium Lasers to Medium Pulse Lasers. Due to the extensive refit
    the pilot decided to rename it Rogue Phoenix.
    
    
    
    Note: as anyone who's seen my other design can tell I love energy boats and the
    Grasshopper-5N always was a favorite of mine.

Capabilities:
    The switch to Medium Pulse Lasers means that Alpha strikes are no longer recommended outside
    of emergencies. While this cuts the maximum damage potential I felt that the trade off of 3
    points less damage for 8 points less heat at short and medium ranges was worth it. While the
    XL engine is more vulnerable to damage I felt that the upgrade to Medium Pulse Lasers and
    the extra armor more then compensated for that weakness.
    
    The distribution of weapons means that even with both arms destroyed Rogue Phoenix has a
    decent close range bite.
    
    

Deployment:
    One of a kind Rogue Phoenix fought on New Avalon during the last stage of the Fedcom Civil
    War.
    
    
    
    (Note I made both designs for use in a fan fiction. If I can ever find some decent
    information on the Blakeist Jihad I might have the pilot and mech serve during that
    conflict. Also I might consider doing a story about the original pilot's son set during the
    Dark Age era.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  7.00                     
Engine:                                       280 XL                   8.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  217                    14.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      22             34       
    Center Torso (rear):                              10       
    R/L Torso:                         15             20       
    R/L Torso (rear):                                 10       
    R/L Arm:                           11             22       
    R/L Leg:                           15             30       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Pulse Laser                                        H                 1          2.00             
2 Medium Pulse Lasers                                     CT                2          4.00             
ER PPC                                                    RA                3          7.00             
2 Medium Pulse Lasers                                     RA                2          4.00             
2 Medium Pulse Lasers                                     LA                2          4.00             
2 Jump Jets                                               RL                2          2.00             
2 Jump Jets                                               LL                2          2.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 3,  TMM: 1,  MV: 8"j
Damage: (S) 6 / (M) 6 / (L) 1,  OV: 0
Armor (A): 7,  Structure (S): 3
Specials: ENE