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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Starslayer STY-7C
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         9,265,625 C-Bills
Battle Value:       1,699

Chassis:              Thor-4 Endo Steel
Power Plant:          250 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Odin's Own Model 34z 
    Jump Capacity:    150 meters
Armor:                Light Ferro-Fibrous with CASE II
Armament:             
    1 ER Large Laser (C)
    1 Large Re-engineered Laser
    2 Medium Re-engineered Lasers
    1 TharHes SRM 4
    1 ER Small Laser (C)
Manufacturer:         Blue Shot Weapons
    Primary Factory:  Loxley
Communications:       Tek BattleCom
Targeting & Tracking: FireScan with IndirecTrack

================================================================================================
Overview:
    In response to orders from General Aleksandr Kerensky for the production of a new medium
    'Mech, Blue Shot Weaponry was awarded a contract in 2765 to build the Starslayer for the
    SLDF. However, the numerous delays that plagued Blue Shot throughout the 'Mech's production
    run prevented it from being built in great numbers. By the time the bugs had been worked
    out, the SLDF was embroiled in the Amaris Civil War, and more Starslayers ended up in
    storage than on front lines. These hidden Starslayers later became a boon to House and
    mercenary units that stumbled on them. Recent versions of the Starslayer replace the
    standard chassis with endo steel, making the 'Mech both lighter and sturdier.

Capabilities:
    Built to be rugged and dependable, the Starslayer was intended for garrison, mop-up, and
    recon duties. The designers at Blue Shot used well-established technologies in an effort to
    make the Starslayer easy to maintain and to allow the 'Mech to remain in the field for long
    periods. A Magna 250 engine makes the Starslayer as fast as most of the SLDF's medium
    'Mechs, and jump jets give the Starslayer greater mobility. Ferro-fibrous armor provides the
    Starslayer with maximum protection at a reduced weight which, when coupled with an endo
    steel frame, allows the 'Mech to carry heavy weapons. Two large lasers give the Starslayer
    its heavy firepower, backed up by two medium lasers and a small laser. To discourage enemy
    'Mechs from attacking the rear of the Starslayer, the small laser fires into the 'Mech's
    rear arc. An SRM-4 missile pack enables the Starslayer to engage in close fighting, and CASE
    protects the pilot from ammo explosions.
    
    
    
    Variants
    
    
    
    Blue Shot Weapons offers a variant of the Starslayer known as the 3D model. The 3D drops
    the torso mounted large laser, the SRM-4 with its ammo, and CASE in favor of an
    extended-range PPC. The 3D also adds an extra double heat sink and replaces the rear firing
    small laser with a medium laser.

Deployment:
    Blue Shot has already completed three production runs of the new Starslayer 3C, and most of
    these 'Mechs have been deployed with various militia units in the Lyran Alliance. Some have
    also been sold to the Magistracy of Canopus and several mercenary units stationed in Lyran
    Space.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.50                     
Engine:                                       250 XL                   6.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         11 [22]                   1.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                    10.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             26       
    Center Torso (rear):                               6       
    R/L Torso:                         12             19       
    R/L Torso (rear):                                  5       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser (C)                                      H (R)               1          0.50             
Jump Jet                                                  CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
Large Re-engineered Laser                                 RT                5          8.00             
CASE II                                                   LT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
2 Medium Re-engineered Lasers                             LT                4          5.00             
SRM 4                                                     LT                1          2.00             
SRM 4 (Ammo 25)                                           LT                1          1.00             
ER Large Laser (C)                                        RA                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 34
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1,  OV: 1
Armor (A): 6,  Structure (S): 2
Specials: CASEII, REAR1/1/-, REL