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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Marksman MK4-NV1
Designer:           Archilochus
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            30
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3050
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,694,640 C-Bills
Battle Value:       601

Chassis:              Endo Steel
Power Plant:          240 Fusion
Walking Speed:        86.4 kph  
Maximum Speed:        129.6 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Fibrous
Armament:             
    1 Medium Laser
    1 Narc Missile Beacon
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The discovery of the Star League Memory Core on Helm by the Grey Death Legion caused a
    sensation.  Corporations throughout the Inner Sphere bid for the rights to develop and
    market the rediscovered technology.  While investments in certain weaponry, such as extended
    range lasers and ultra autocannons, paid handsome dividends, others did not.  Irian
    BattleMechs Unlimited spent millions of c-bills to reverse engineer NARC technology and
    produce the Octagon Missile Magnet.  Although they presented it great fanfare in the 3040's,
    sales were poor.  Faced with stiff competition from IMB Systems' Artemis IV FCS and a
    possible shareholder's revolt, the IMBU board commissioned a thorough study of NARC tech and
    its applications.  Their commission's report led to their development of the Marksman.

Capabilities:
    The study showed that the fault was not in the Octagon Missile Magnet Beacon, but rather in
    its poor deployment.  Planners had placed systems on revamped designs like the Trebuchet and
    the Stalker.  The commision pointed out that pilots of these mechs were unlikely to close to
    with in the NARC's effective ranges.  Instead of mounting the system in existing missile
    boats, the commission recommended that it be mounted on a fast raider.
    
    IMBU engineers took this message to heart with the Marksman.  They mounted   the massive
    Pitban 230 engine, the same used in the 80 ton Awesome! Marksman can keep pace, if not
    outrun almost any other design in the Inner Sphere.  To increase survivability, they
    shielded the mech in 5 tons of Kallon Light Ferro-Fibrous.  The Marksman's speed and armor
    guarantees that it will be able to dash in, target opposing mechs and escape to engage
    another day.
    
    While the NARC was incorporated as an afterthought in the TBT-7M and 	STK-5M, the Marksman's
    designers built the mech around the system.  The sophistication of its incorporation rivals
    that of the Star League era KTO-19 Kintaro design.   For self defense, a single Irian
    Weapons Works Super 6  was placed on the right arm.

Deployment:
    If IMBU had their way, the Marksman would become a standard light mech of the FWLM, as
    ubiquitous as the Hermes II.  League Central Coordination and Command, however, is unwilling
    to place massive orders of an untested mech.  They've ordered a test run of Marksman and
    assigned those already produced to the 1st Atrean Dragoons.  IMBU is confident that it can
    prove its worth paired with the elite unit's Crusaders and Archers.

Variants:
    At this stage there aren't any variants produced, beyond a few discarded prototypes.  It
    seems unlikely that any will be seen before IMBU begins a full production run of Marksmen

Notable MechWarriors:
    Angela Dahlman
    
    Lt. Dahlman's a young recruit from the 1st Atrean Dragoons' homeworld of McKenna.  Angela
    has shown an incredible aptitude when piloting her brand new Marksman.  During a recent live
    training exercise, she was able to hit twelve mechs with NARC Beacons.  Irian BattleMechs is
    considering using her as a spokeswoman in their campaign to win over the LCCC.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 1.50                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 8                                               
    Running MP:                                 12                                              
    Jumping MP:                                 0                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   90                     5.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      10             12       
    Center Torso (rear):                               3       
    R/L Torso:                          7             11       
    R/L Torso (rear):                                  2       
    R/L Arm:                            5              9       
    R/L Leg:                            7             11       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Narc Missile Beacon                                       CT                2          3.00             
Narc Missile Beacon (Ammo 12) [Homing]                    RT                2          2.00             
Medium Laser                                              RA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 25
TP: BM,  SZ: 1,  TMM: 3,  MV: 16"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 3
Specials: SNARC