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                 BattleMech Technical Readout

Name/Model:         Diablo DBL-1A
Designer:           master arminas
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            55
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,831,324 C-Bills
Battle Value:       1,123

Chassis:              Standard
Power Plant:          275 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Autocannon/20
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The DBL-1A Diablo was one of the major seperatist 'Mechs of the Uprising.  Fast, extremely
    mobile, well armored, and mounting the largest weapon that the Concordat was capable of
    producing, this design frustrated the Star League Defense Force until they departed the
    Periphery following the Amaris Coup.  First entering service in 2752--though the Concordat
    would not acknowledge it was the source of production until 2790--, the Diablo remains a
    vital part of the TDF to this day.

Capabilities:
    Taurus Territorial Industries sought to make a 'Mech capable of going toe-to-toe with the
    Hunchback fielded by the SLDF.  In a daring move, they decided upon a 55-ton Concord Type
    XLV chassis, powered by the same 275 fusion engine used by the Griffin--a design they had
    stolen from the Star League.  TTI provided eight-and-a-half tons of ArmorWorks Carbide
    Standard Composite armor--they same level of protection on Star League Griffins, Wolverines,
    and Shadow Hawks.  Though not the maximum amount of armor available for the chassis, this
    provided the Diablo with a good level of protection.  Five jump jets gave the design an
    impressive 150 meter jump capacity.  The arnament however was what most impressed the
    MechWarriors of the TDF--and frightened SLDF troops facing the 'Mech.  A single Hyades
    Weapons Consortium Ravager class 20 autocannon was placed in the right arm, while three tons
    of ammunition--15 bursts--was stored in a magazine in the right torso.  The Diablo's right
    arm was a wonder of Concordat design.  Capable of moving through a 240-degree arc, the arm
    mounted autocannon could target objects behind the 'Mech, as well as to the right and in
    front.  No secondary weapon systems were mounted.

Deployment:
    Considered a close-combat specialist, the Diablo is not a common 'Mech in the TDF, though it
    does remain in production to this day.  Emphasizing fast strike operations, the Diablo
    excells at raids and reprisals, though it does need a constant source of resupply.
    Currently, every 'Mech regiment in the TDF has one or more Diablo's assigned to it.  Unlike
    most Taurian 'Mechs, the Diablo has never been approved for export.

Variants:
    There are no known variants of the DBL-1A Diablo.

Notable MechWarriors:
    Cornet Khalid Ali claims to be a direct descendant of the legendary boxer Mohammed Ali.
    Piloting his DBL-1A Diablo ('Butteryfly') he serves the Taurian Defense Force as a member fo
    the Hyades Light Infantry. One of the top-ranked boxers within the TDF himself, Khalid
    admires the agility of his 'Mech, and has perfected using the rope-a-dope while piloting his
    'Mech on the field of battle. Khalid claims his unorthodox style of combat confuses his
    opponents, allowing him quick and easy victories. The massive class 20 Ravager autocannon
    his 'Mech is armed with might also have something to do with that claim.  However, on at
    least one occassion, while fighting a Davion Crusader who had exhausted his ammunition, he
    did offer the enemy pilot a boxing match--in their 'Mechs--to determine who would win or
    lose.  The Davion accepted, and lost the match as the lighter, more agile 'Butterfly' danced
    around him and landed blow after blow, eventually destroying the Crusader's gyro.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.50                     
Engine:                                     275 Fusion                15.50                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             19       
    Center Torso (rear):                               6       
    R/L Torso:                         13             14       
    R/L Torso (rear):                                  4       
    R/L Arm:                            9             14       
    R/L Leg:                           13             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Autocannon/20 (Ammo 15)                                   RT                3          3.00             
2 Jump Jets                                               RT                2          1.00             
2 Jump Jets                                               LT                2          1.00             
Autocannon/20                                             RA                10        14.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 5,  Structure (S): 5
Specials: AC2/2/-