Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Jenner
Designer:           Winters
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            35
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3058
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         5,732,325 C-Bills
Battle Value:       1,013

Chassis:              Endo Steel
Power Plant:          245 XL
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Ferro-Fibrous with CASE
Armament:             
    1 ER Medium Laser
    3 MRM 10s
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Jenner has always been one of Winters most favorite mechs, having piloted one during his
    time with the DCMS. Having accumulated enough capitol to add a new mech line to his factory,
    Winters saw his chance show love to his one time favorite.
    
    The new variant cost more than two million four hundred thousand more c-bills than the
    original. A radical departure considering the firm's first foray into battle mech
    production. For such a price jump, most were expecting something incredible. When the design
    schematics were shown, people were less than pleased.
    
    The damage potential was considered too similar. The speed was the same and mobility was
    dropped by a full 30 meters. While the armor protection was nearly doubled, the design had
    the inherent vulnerability associated with an XL engine.
    
    When told this, Winters merely laughed before saying,
    
    "The Jenner is a beautiful mech that's designed to fight and hit hard which is why it was
    never given any hands. It's not a scout nor is it a sniper. This mech is a fighter."

Capabilities:
    Testing of the new prototypes revealed much about the new Jenner's capabilities. The new
    MRM's helped not only to create a broader demand for the new systems and foster a business
    friendship with other firms, but the range increase helped boost the design's performance
    immensly.
    
    Other designs with greater firepower but shorter range often came out of battles with more
    damage. Longer range meant less damage given and recieved in many cases.
    
    With the Jenner's speed and the capabilities of the MRM's, the Jenner could hit hard, fast,
    and fade away before suffering too much from return fire.
    
    The jump jets helped to provide the model with the ability to traverse difficult terrain
    without having to be excessive. This was also necessary due to all the space being used by
    the advanced construction materials (endo steel, ferro fibrous, double heat sinks, etc.)
    
    Two tons of ammo was deemed more than adequate for the three launchers.
    
    An ER medium laser was added as a back up weapon, having been purchased by the League for
    it's performance.

Deployment:
    With support from Colby, the Legions of Vega, several prominant Jenner pilots, and
    promotional vids that showed their Jenner beating a Clan version, sales have started high.
    Whether they remain so has yet to be seen.

Notable MechWarriors:
    D. Winters himself piloted the prototype during it's impressive test trials and has used one
    in several personal duels (all of which were recorded in order to appeal to DCMS warriors)
    
    *Not the greatest design, I know, but this is my favorite mech, having used this in many
    battletech sessions*

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 2.00                     
Engine:                                       245 XL                   6.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  116                     6.50                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      11             17       
    Center Torso (rear):                               4       
    R/L Torso:                          8             13       
    R/L Torso (rear):                                  3       
    R/L Arm:                            6             12       
    R/L Leg:                            8             15       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Medium Laser                                           H                 1          1.00             
MRM 10                                                    CT                2          3.00             
CASE                                                      RT                1          0.50             
Jump Jet                                                  RT                1          0.50             
MRM 10 (Ammo 48)                                          RT                2          2.00             
Jump Jet                                                  LT                1          0.50             
MRM 10                                                    RA                2          3.00             
MRM 10                                                    LA                2          3.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"/8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 2
Specials: CASE, JMPW2