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Member Review - -Mud : 29-May-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
This thing needs to fear Gauss rifles and ER PPCs...Large Pulse Lasers are not it's friend either. In close, it can pack a nice punch, but it's definitely a gadget 'mech, not something you'd want to use every day. Somebody watching your target's back can ruin your day. |
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Member Review - DarkAdder : 06-Feb-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
Up close, this thing is death on two legs. At range, its not even a speed bump. The armor is way too thin to take a big beating, which is what this mech is going to have to take in order to get close enough to use its weapons. It might do good in a city fight, but the lack of jump ability hinders it. This one is another definite maybe. |
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Member Review - Rarich : 31-Dec-2003 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
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This mech can be easily plinked to death with its short range emphasis. I'd call it a city fighter and leave it at that. |
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Member Review - jymset : 09-Sep-2003 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Around this part of the world, this 'mech is the striker of choice. It's obvious drawback is its lack of range: It's most effective at a range of exactly 2 hexes. There however, it can deal 40 damage to a single location! And it is fast and protected enough to get there. Forget the Dasher D, this is the 'mech to use as an assassin! |
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