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Member Review - Rudel Gurken : 04-Dec-2018 05:36 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.00 |
| Comment: |
That´s the revenge of the 14 fixed DHS´s. Totally oversinked and somewhat undergunned this configuration has its use as a mobile but expensive support unit. Little firepower at longrange that will cease fire after 10 turns and a large pulse for close in work is too little for that price. |
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Member Review - Blackhand : 14-Sep-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
1.00 |
| Comment: |
Why duplicate an omni mech from the clans and then under gun it to the point of stupidity in a variant.
Repod it. |
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Member Review - DarkAdder : 16-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
2.50 |
| Comment: |
A decent mech, if a touch under gunned. This mech could use an SRM for more in close punch. |
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Member Review - MEX : 17-Dec-2003 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
NEG: free critical slots in Head & Center Torso, XL-Engine
POS: Omni, Jumpjets, side torso locations filled with Heat Sinks to protect XL-Engine, 14 Double Heat Sinks for max. 17 Combat Heat
Even with a critical Engine Hit this configuratian can jump and alphastrike without building up Heat :D |
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