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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Guardsman (Mass Production) DII-GDM-1
Designer:           The Grand Poobah 88
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            25
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         1,849,167 C-Bills
Battle Value:       609

Chassis:              Standard
Power Plant:          125 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    2 Medium Lasers
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     125 Fusion                 4.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   88                     5.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               3       
    R/L Torso:                          6              9       
    R/L Torso (rear):                                  3       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  CT                1          0.50             
Machine Gun (Ammo 100)                                    CT                1          0.50             
2 Jump Jets                                               RT                2          1.00             
2 Machine Guns                                            RT                2          1.00             
Medium Laser                                              RT                1          1.00             
2 Jump Jets                                               LT                2          1.00             
2 Machine Guns                                            LT                2          1.00             
Medium Laser                                              LT                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 17
TP: BM,  SZ: 1,  TMM: 2,  MV: 10"j
Damage: (S) 2 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: