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Member Review - Wanallo : 10-Dec-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
An absolutely massive punch for a medium mech, it is best suited to an elite pilot or command position where it is most likely to perform to its best. The large ER’s are enough to behead any mech withless than seven head armour and cripple many others. They also strip armour rather quickly. Use her much like the Cobra B, a sniper harraser platform. The four lasers can do massive damage together, but the heat increase limits an alpha to a desperate situation. |
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Member Review - mud : 09-Oct-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
The punch is nice, but remember to put in a veteran or elite pilot so you can actually hit something with those heavy lasers while you're running. Personally though I'd probably try to keep the range long and snipe with the ER weapons. |
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Member Review - DarkAdder : 17-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
| Comment: |
Ouch. The ER lasers will be nice at close range, to weaken the target, then the Hv lasers will not so much poke holes as theyl strip mine the armor from your targets. Watch your heat, though. The heat sinks on this mech may look good, but dont alpha strike, or this thing is going to shut down. Use the ERs at range ONLY, then use the Hvs in close ONLY. |
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