Viewing BattleMech Unit
    Overview |  Distribution |  Battle Value |  Cost |  Availability |  Alpha Strike  | Reviews   
Design Overview
Generate in     format      
                 BattleMech Technical Readout

Name/Model:         Blackjack-LRM (Cardshark) CRD-4
Designer:           Doveman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Role:               Missile Boat
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3015
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard (Extinct)
Total Cost:         3,218,275 C-Bills
Battle Value:       1,059

Chassis:              GM BJ-1 
Power Plant:          GM 180 180 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Whitworth Jetlift 
    Jump Capacity:    120 meters
Armor:                StarGuard II
Armament:             
    2 Delta Dart LRM 10s
    4 Intek Medium Lasers
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Daiban Micronics
Targeting & Tracking: Daiban AQ

================================================================================================
Overview:
    Designed as a comprehensive refit package for the (perceived to be) insufficient Blackjack
    BJ-1, the new 'Mech colloquially referred to as the Cardshark had become the subject of an
    long-running legal battle between Szechenov Automotive & Tooling Co. and General Motors,
    which finally became settled with a belated and inordinately expensive licencing deal of the
    Blackjack to the former. This left the company scrambling to try and build up a production
    line of spare parts from which to cobble together entire 'Mechs, as opposed to the weapons
    refits they had been performing in the past. Still, with renewed interest in the Blackjack
    following its spectacular showing on Xhosa VII on 3022, the small Free Worlds Lague-based
    company was able to attract enough investors to become capable of small-scale production
    runs while refitting BJ-1 Blackjacks brought in by individual clients.
    
    Szechenov Automotive & Tooling Co. would be left financially reeling from being outcompeted
    by mass manufactured newer models of the Blackjack, and would spend the next several decades
    limping just ahead of their debtors before settling into an unremarkable status.

Capabilities:
    With Szechenov Automotive & Tooling's lack of preparation for full production runs, not
    having expected to require such initially, the Cardshark is internally virtually
    indistinguishable from the base model Blackjack it was built upon, with the exception of its
    primary armaments. In place of the distinctive 40mm Whirlwind-L autocannons, the Cardshark
    instead mounts two Delta Dart LRM-10 launchers, fed by two one-ton ammo bins in the side
    torsos. A third ammo bin rests in the center torso, reserved for fragmentation or smoke
    missiles to add additional tactical capabilities for the 'Mech, able to either provide
    comprehensive concealment for its lance or massacre swarms of enemy infantry with relative
    impunity. The four Intek medium lasers and Whitworth jump jets are retained in the design to
    provide backup direct combat power and either swift maneuvering or escape.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     180 Fusion                 7.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            11                     1.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  136                     8.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             19       
    Center Torso (rear):                               4       
    R/L Torso:                         11             17       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             17       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
LRM 10 (Ammo 12) [Fragmentation]                          CT                1          1.00             
LRM 10 (Ammo 12)                                          RT                1          1.00             
Medium Laser                                              RT                1          1.00             
LRM 10 (Ammo 12)                                          LT                1          1.00             
Medium Laser                                              LT                1          1.00             
LRM 10                                                    RA                2          5.00             
Medium Laser                                              RA                1          1.00             
LRM 10                                                    LA                2          5.00             
Medium Laser                                              LA                1          1.00             
2 Jump Jets                                               RL                2          1.00             
2 Jump Jets                                               LL                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 29
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 2
Armor (A): 5,  Structure (S): 4
Specials: IF1