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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Flying Scottsmen D4V-1D
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3049
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,195,500 C-Bills
Battle Value:       1,028

Chassis:              Standard
Power Plant:          300 Fusion
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    1 Large Laser
    1 Medium Laser
    1 SRM 4
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

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Overview:
    My son's first hand made design using paper. I gave minimal guidance.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            12                     2.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             15       
    Center Torso (rear):                               8       
    R/L Torso:                         12             14       
    R/L Torso (rear):                                  8       
    R/L Arm:                            8             10       
    R/L Leg:                           12             12       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
SRM 4 (Ammo 25)                                           H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Medium Laser                                              CT                1          1.00             
Jump Jet                                                  RT                1          0.50             
Jump Jet                                                  LT                1          0.50             
SRM 4                                                     RA                1          2.00             
Large Laser                                               LA                2          5.00             

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Alpha Strike Statistics                                             
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Point Value (PV): 26
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"/6"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 4
Specials: JMPW1