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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Pathfinder PFF-3S
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            25
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         2,605,208 C-Bills
Battle Value:       644

Chassis:              Standard
Power Plant:          175 Fusion
Walking Speed:        75.6 kph  
Maximum Speed:        118.8 kph 
Jump Jets:            None
    Jump Capacity:    None
Armor:                Light Ferro-Fibrous
Armament:             
    1 ER Medium Laser
    1 Small X-Pulse Laser
Manufacturer:         Zettle Metals Inc.
    Primary Factory:  Rahne
Communications:       Unknown
Targeting & Tracking: Unknown with Bloodhound Active Probe

================================================================================================
Overview:
    In 3148 Norse-Storm Technologies would begin exploring the idea of domestically producing a
    light mech. While the idea was floated about designing a new mech from the ground up the
    crowded market for such mechs and the financial situation of what would hopefully be their
    primary customer (LCAF) raised some series questions as to whether or not such a venture
    would be profitable. The other initial option floated would be to acquire licensing for an
    existing mech (such as wasp, stinger, or locust) and simply building the facilities to
    support production. This was found to be equally unappealing do to the wide-spread nature of
    those designs, and questions were raised if there was further appetite in the market for
    those designs. However, when it looked like the idea would die in the crib, and junior
    engineer stepped forth with an interesting solution. In the 3070's Zettle Metals
    Incorporated had produced a cheap primitive BattleTech known as the pathfinder. It hadn't
    made much noise in the market, but it was cheap, and in the year 3145 the only planet Zettle
    Metals was located on Rahne had been incorporated into the Wolf Empire..... It didn't take
    long senior members to jump on the opportunity to simply steal the design (while mildly
    difficult to locate, once found the primitive Pathfinder's were easy to acquire.) With a
    small collection of mechs on hand the design team appointed to the Pathfinder project, would
    take steps to bring the Pathfinder some-what up to date while still keeping it affordable.

Capabilities:
    The end product would be the PFF-3S, which would ditch the primitive structure and
    components of the previous models. a 175 rated standard fusion engine would be used to allow
    the PFF-3S to hit speeds of 118km/h. Its armament would include a single er-medium laser and
    a single small x-pulse laser split between the arms. A TAG would be mounted into the head
    while a Bloodhound Active Probe would be installed to enhance the recon ability of the
    design. 5.5 tons (89 pips) of Light Ferro armor would be utilized, and while single
    heat-sinks were explored it was discovered that it would be more expensive to refurbish
    older single heatsinks then it would be to simple use double heatsinks in the mech, and so
    the PFF-3S would mount the standard 10. The Pathfinder PFF-3s would set off the assembly
    lines and into the markets by late 3151.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  2.50                     
Engine:                                     175 Fusion                 7.00                     
    Walking MP:                                 7                                               
    Running MP:                                 11                                              
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   89                     5.50                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                       8             12       
    Center Torso (rear):                               4       
    R/L Torso:                          6             10       
    R/L Torso (rear):                                  2       
    R/L Arm:                            4              8       
    R/L Leg:                            6             12       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
TAG                                                       H                 1          1.00             
Bloodhound Active Probe                                   RT                3          2.00             
ER Medium Laser                                           RA                1          1.00             
Small X-Pulse Laser                                       LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 26
TP: BM,  SZ: 1,  TMM: 3,  MV: 14"
Damage: (S) 1 / (M) 1 / (L) 0,  OV: 0
Armor (A): 3,  Structure (S): 2
Specials: BH, ENE, RCN, TAG