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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Thunderhead TRH-2
Designer:           Doveman
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            80
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Standard
Rules (Era):        Experimental
Rules (Year):       Experimental
Total Cost:         7,818,840 C-Bills
Battle Value:       1,905

Chassis:              Achernar Special Type 4 
Power Plant:          Pitban 240 240 
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            None
    Jump Capacity:    None
Armor:                Aldis Heavy with CASE
Armament:             
    3 Donal Type II PPCs
    4 Defiance C9M ER Medium Lasers
    2 MainFire Point Defense Anti-Missile Systems
    3 Diverse Optics Type 10P Small Pulse Lasers
    2 Defiance Razorback Anti-Battle Armor Pods
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       AllComm 250
Targeting & Tracking: Angst Accuracy

================================================================================================
Capabilities:
    Built as a competitor to the 9M model Awesome, the Thunderhead boasts a number of features
    that, for a competitive pricetag, allow for greater defensive capabilities in the face of
    the newly-introduced Clan Battle Armor. With three Diverse Optics Type-10P Small Pulse
    Lasers mounted in the head and center torso and two Anti-Battle Armor Pods in the legs, the
    Thunderhead is well-placed to lay waste to any ill-conceived infantry assault. With two
    Defiance Razorback Anti-Missile Systems mounted on the right torso and each fed by
    CASE-protected one-ton bins, the Thunderhead is capable of comprehensively shielding itself
    and the rest of its lance from missile barrages. Fifteen tons of armor render the design an
    armored brick against 'Mech-scale direct fire, while three Donal Type II Particle Projection
    Cannons and four Defiance C9M Extended-Range Medium Lasers permit the 'Mech to deliver a
    scathing retort in turn. Sixteen double heat sinks permit the design to stay cool in the
    face of anything short of a full alpha strike.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  8.00                     
Engine:                                     240 Fusion                11.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  240                    15.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      25             35       
    Center Torso (rear):                               8       
    R/L Torso:                         17             28       
    R/L Torso (rear):                                  6       
    R/L Arm:                           13             26       
    R/L Leg:                           17             34       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser                                         H                 1          1.00             
2 Small Pulse Lasers                                      CT                2          2.00             
2 Anti-Missile Systems                                    RT                2          1.00             
Anti-Missile System (Ammo 24)                             RT                2          2.00             
CASE                                                      RT                1          0.50             
PPC                                                       LT                3          7.00             
2 ER Medium Lasers                                        RA                2          2.00             
PPC                                                       RA                3          7.00             
2 ER Medium Lasers                                        LA                2          2.00             
PPC                                                       LA                3          7.00             
Anti-Battle Armor Pod                                     RL                1          1.00             
Anti-Battle Armor Pod                                     LL                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 41
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"
Damage: (S) 3 / (M) 3 / (L) 3,  OV: 2
Armor (A): 8,  Structure (S): 6
Specials: AMS, CASE