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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Icarus II (JJ) ICR-1S
Designer:           Boss Grimskull
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            40
Role:               Brawler
Configuration:      Biped BattleMech
Era/Year:           Star League / 2518
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         2,786,163 C-Bills
Battle Value:       869

Chassis:              Corean Model 1AA 
Power Plant:          DAV 160 
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Icarus 81 
    Jump Capacity:    120 meters
Armor:                StarSlab/1
Armament:             
    1 Imperator-B Autocannon/10
    2 Diverse Optics Type 2 Medium Lasers
    1 Diverse Optics Type 10 Small Laser
Manufacturer:         Corean Enterprises
    Primary Factory:  Stewart
Communications:       Basix 100
Targeting & Tracking: Corean Calcmaster

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Overview:
    The jump jets are actually where they appear on the model this time.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.00                     
Engine:                                     160 Fusion                 6.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            10                     0.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  120                     7.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      12             15       
    Center Torso (rear):                               6       
    R/L Torso:                         10             14       
    R/L Torso (rear):                                  6       
    R/L Arm:                            6             10       
    R/L Leg:                           10             15       

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Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Jump Jet                                                  RT                1          0.50             
2 Medium Lasers                                           RT                2          2.00             
Autocannon/10 (Ammo 10)                                   LT                1          1.00             
Jump Jet                                                  LT                1          0.50             
Autocannon/10                                             LA                7         12.00             
Small Laser                                               LA                1          0.50             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

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Alpha Strike Statistics                                             
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Point Value (PV): 22
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 2 / (L) 0,  OV: 0
Armor (A): 4,  Structure (S): 3
Specials: AC1/1/-