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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Quickdraw VIIC
Designer:           Vagabond
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            60
Role:               Skirmisher
Configuration:      Biped BattleMech
Era/Year:           Succession Wars / 3025
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         6,221,760 C-Bills
Battle Value:       1,970

Chassis:              Endo Steel
Power Plant:          300 Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 LRM 10 w/ Artemis IV FCS
    1 Streak SRM 6
    1 Medium Pulse Laser
    2 ER Medium Lasers
Manufacturer:         Luthien Armor Works, Technicron Manufacturing
    Primary Factory:  Luthien (LAW), Savannah (TM)
Communications:       Garret T12-E
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    My personal take on what the Clan IICs should have been.  What I am call the VIIC.  Core
    concept is to avoid using the XL engine; weight, armor, and structure 0may use special
    materials.

Capabilities:
    A buffed upgrade of the -4G.  I upgrade 2 ML to ER, i swapped 2 rear-facing ML to a MPL,
    upgraded SRM to streak, and LRMs got ArtIV.  Endosteel allows added armor and a targeting
    computer.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                     300 Fusion                19.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  168                    10.50                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      20             22       
    Center Torso (rear):                               5       
    R/L Torso:                         14             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                           10             20       
    R/L Leg:                           14             20       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Targeting Computer                                        H                 1          1.00             
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
Medium Pulse Laser                                      RT (R)              1          2.00             
Streak SRM 6                                              RT                2          3.00             
Streak SRM 6 (Ammo 15)                                    RT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LRM 10 w/ Artemis IV FCS                                  LT                1          2.50             
LRM 10 (Ammo 12)                                          LT                1          1.00             
ER Medium Laser                                           RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 42
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"j
Damage: (S) 4 / (M) 4 / (L) 1,  OV: 0
Armor (A): 6,  Structure (S): 5
Specials: CASE, IF1, REAR1/1/-