BattleMech Technical Readout
Name/Model: Oblivion
Designer: 09-Tyba
Source(s): Custom Mordel.Net Units
Technology: Clan
Technology Rating: F
Tonnage: 100
Role: Juggernaut
Configuration: Biped BattleMech
Era/Year: Succession Wars / 2895
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 23,326,000 C-Bills
Battle Value: 3,077
Chassis: Eden Mk. 100-BM
Power Plant: Starfire 300 XL
Walking Speed: 32.4 kph
Maximum Speed: 54 kph
Jump Jets: None
Jump Capacity: None
Armor: Hardshell Type-2
Armament:
4 Series 18c Large Pulse Lasers
2 Series 14a Medium Pulse Lasers
2 Type X "Short Bow" LRM 10s
4 General Systems ER Medium Lasers
Manufacturer: Production Line Gamma 2
Primary Factory: Lum
Communications: JNE Integrated with ECM Suite
Targeting & Tracking: Build 3 CAT TTS
================================================================================================
Overview:
Imported from Operation Lancaster By Devin Ramsey. Features the following Design Quirks:
Extended Torso Twist; Cramped Cockpit, Poor Performance.
Created with great pride by the scientists of Clan Snow Raven, the Oblivion Assault
BattleMech is an ominous sight that will give pause to MechWarriors piloting even the
greatest of OmniMechs. With a savage and powerful array of laser weapons, backed by twin
Long Range Missile systems, the Oblivion is arguably on par with even the great Dire Wolf in
combat. Given that the Oblivion was introduced in 2895, it is likely that the designers of
the Dire Wolf took much inspiration from this older BattleMech.For a time, the Oblivion was
arguably the greatest ’Mech to ever take to the battlefield.However, the forward march of
technological progress, especially the development of OmniMech technology, has gradually
shifted the general opinion of the Oblivion. It is now considered outdated—even second
rate—in the eyes of many among the newer generations of Clan MechWarriors. Older warriors,
especially those relegated to Solahma units, are typically overjoyed to accept assignment of
an Oblivion. Such a machine promises the glorious death that these older warriors typically
seek. It all but ensures that if they are defeated in combat, they will vanquish many an
opponent before meeting their end.
In 2975, Clan Blood Spirit traded a handful of WarShips to Clan Snow Raven for a large
number of the Snow Ravens’older second-line ’Mechs, and among them were several Oblivion
BattleMechs. These Oblivion swere put to good use during the first-round trials against Clan
Blood Spirit’s most dreaded adversary, Clan Burrock, for the honor of taking part in
Operation REVIVAL—the Clan invasion of the Inner Sphere. Clan Blood Spirit emerged
victorious over Clan Burrock during the first-round trials,but the Blood Spirits were
ultimately bested by Clan Nova Cat in the third round, denying the Blood Spirits the honor
of any involvement in the invasion.
Production of this second-line BattleMech on the world of Lum continued at Clan Snow
Raven’s manufacturing facility known simply as “Production Line Gamma 2”, right up
until the Snow Ravens relocated to the Inner Sphere in the early 3080s. As of 3085, it is
unclear if production of the Oblivion has been restarted in the newly formed Raven Alliance,
but it is predicted that this machine will be resurrected in the coming years—if it has
not already.
Capabilities:
The Oblivion Assault BattleMech is a hulking monster of a machine, coated in 19.5 tons of
standard armor and bristling with heavy weaponry.It might be sluggish to accelerate, but it
is a lethal war machine to never be taken lightly if encountered. The Oblivion has a
powerful weapons array capable of effectively engaging an opponent at any range, offering it
great flexibility in combat. Its longer-ranged armament consists of four Series 18c Large
Pulse Lasers housed in pairs in its arms, backed by a pair of Type X “Short Bow” Long
Range Missile 10-racks installed high up in its side torsos. With its twenty-three double
heat sinks, the Oblivion has sufficient cooling capacity to support nearly continuous firing
of its Large Pulse Lasers and LRMs—especially if firing the missile systems in a 2-1-2-1
alternating firing pattern. At medium range, the Oblivion's secondary weapons come into
play. Most pilots will toggle off three of the four Large Pulse Lasers and instead begin
firing the ’Mech’s four Extended Range Medium Lasers and twin Medium Pulse Lasers. Even
if both its arms are destroyed,an Oblivion will continue to deal considerable damage at
closer range until it is totally incapacitated.
Deployment:
Initially the pride of the Clan Snow Raven Touman, the Oblivion has since been relegated
largely to Solahma and garrison forces. Occasionally,younger MechWarriors will note the
Oblivion’strue capabilities, opting to pilot one despite it being considered by most to be
inferior to the more advanced OmniMechs available to choose from. As Clan Snow Raven was a
mildly more mercantile Clan than most prior to the formation of the Raven Alliance,they were
not particularly shy about using BattleMechs like the Oblivion for the purpose of trade. As
a result, this design has showed up in second-line and even some front-line combat forces in
the Toumans of just about every Clan still in existence, becoming a staple of heavy
defensive garrison forces in Clan territory, especially on worlds deemed to be of great
strategic value.
Variants:
Oblivion 2 –Introduced in 2897, the Oblivion 2 is designed with extended engagements and
longer battle campaigns in mind,and it is even more focused on energy weapons than the
original version of this machine. This variant removes most of the weaponry of the original
design, though it keeps the head-mounted ECM Suite. Armed with the combination of an ER PPC
and a Large Pulse Laser in each arm, the Oblivion 2’s main guns are supplemented by a
total of seven Medium Pulse Lasers—one installed in each arm, two in each side torso,and
one in the center torso—and raises the overall double heat sink count to a total of 26.
(Battle Value: 3,213) Features the following Design Quirks: Extended Torso Twist; Cramped
Cockpit, Poor Performance.
Oblivion 3–The Oblivion 3 was first introduced in 2898. It was intended as an urban
defense unit, but it was soon used more often in Trials of Position, as it is far less
resource intensive than most of the newer assault-class OmniMechs.The Oblivion 3 retainsthe
original quartet of Large Pulse Lasers, but it replaces all the other weapons with a lethal
brace of eight Streak-SRM-4s, with four installed in each side torso. These missile systems
are fed by a total of four tons of ammunition, with two tons housed each side torso. This
variant drops the ECM Suite, resulting in a notably roomier cockpit.Twenty-one double heat
sinks cool the Oblivion 3. (Battle Value: 2,860) Features the following Design Quirks:
Extended Torso Twist; Poor Performance.
Oblivion4–The true reason behind the introduction of this third variant is unclear, but it
appears to have been introduced due to a lack of available Large Pulse Lasers.While the
Oblivion 4, introduced in 2903,retains the head-mounted ECM Suite of the original, nearly
everything else is removed. Primary armament consists of a Gauss Rifle and three tons of
ammunition housed in each arm, backed by a pair of shoulder-mounted ER Large Lasers. A
quartet of ER Medium Lasers—one installed in each side torso, and two in the
center—round out the design. Cooled by twenty-two double heat sinks, this variant of the
Oblivion is by far and away the most heat-efficient example of this machine, although it
achieves this at the expense of its raw firepower.(Battle Value: 3,167) Features the
following Design Quirks: Extended Torso Twist; Cramped Cockpit, Poor Performance.
Oblivion 5 –Introduced in 2909 as a dedicated long-range fire support platform,the
Oblivion 5 is armed with a massive array of missile systems—specifically, eight Long Range
Missile 15-racks. Two of these missile racks are installed in each arm, and two in each side
torso. Twelve tons of ammunition feed the launchers, with four tons housed in each side
torso and two in each arm. As a sole secondary weapon, the Oblivion5 removes the
head-mounted ECM Suite to instead fit an Extended Range Large Laser. The rest of the ’Mech
is packed to the gills with double heat sinks, as it is cooled by a total of twenty-one of
them. With its laser installed purely as a backup weapon once its missile systems run dry,
the Oblivion 5 can run perfectly cool, even firing all its missile systems on the move
without issue. This variant is also notable for being the only variant of the Oblivion that
lacks lower arm actuators.(Battle Value: 3,016) Features the following Design Quirks:
Extended Torso Twist; Cramped Cockpit, Poor Performance.
Oblivion 6 –The Oblivion 6 is described as the “Gausszilla”variant of the
line.Introduced in 2913, it is armed primarily with a quartet of Gauss Rifles installed in
its arms and side torsos, with a total of nine tons of ammunition. Three tons of ammunition
is housed in each side torso, and one each in the arms and center torso.Secondary weapons
consist of only a pair of Extended Range Medium Lasers, with one installed in each side
torso.Even though it is cooled by just ten double heat sinks housed in its powerplant,
this’Mechis over cooled.As with the Oblivion 3, the Oblivion6 lacks the head-mounted ECM
Suite.However, unlike every other variant, the Oblivion 6 is protected by 15.5 tons of
Ferro-Fibrous Armor, resulting in slightly reduced overall protection for its legs.(Battle
Value: 3,112) Features the following Design Quirks: Extended Torso Twist; Poor Performance.
Oblivion7–Originally conceived as a variant meant for trial combat in 2921, the Oblivion7
ranks among the most absurd and vicious assault BattleMechs ever built. However, it is an
all-or-nothing machine.It runs so hot that an alpha strike will result in an instant
overheat and shutdown, as well as likely internal damage and even pilot injury. This absurd
machine is armed with four Extended Range Particle Projector Cannons, with one installed in
each arm and side torso, backed by five Extended Range Medium Lasers arrayed identically to
the PPCs, with the fifth housed in the center torso. All these weapons are tied to an
advanced Targeting Computer, the six-ton bulk of which is housed in the right torso.
Twenty-three double heat sinks labor to keep this machine cool in combat. Although its
powerplant, chassis, armor, and ECM Suite are all identical to those of the original
Oblivion, the ridiculous Oblivion7’s agility is augmented with three jump jets—with one
installed in each torso section. (Battle Value: 4,356) Features the following Design Quirks:
Extended Torso Twist; Cramped Cockpit, Poor Performance
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 10.00
Engine: 300 XL 9.50
Walking MP: 3
Running MP: 5
Jumping MP: 0
Heat Sinks (Double): 23 [46] 13.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 307 19.50
Type: Standard
Internal Armor
Structure Value
Head: 3 9
Center Torso: 31 50
Center Torso (rear): 12
R/L Torso: 21 34
R/L Torso (rear): 8
R/L Arm: 17 34
R/L Leg: 21 42
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
ECM Suite H 1 1.00
2 ER Medium Lasers RT 2 2.00
LRM 10 RT 1 2.50
LRM 10 (Ammo 24) RT 2 2.00
Medium Pulse Laser RT 1 2.00
2 ER Medium Lasers LT 2 2.00
LRM 10 LT 1 2.50
LRM 10 (Ammo 24) LT 2 2.00
Medium Pulse Laser LT 1 2.00
2 Large Pulse Lasers RA 4 12.00
2 Large Pulse Lasers LA 4 12.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 62
TP: BM, SZ: 4, TMM: 1, MV: 6"
Damage: (S) 7 / (M) 7 / (L) 6, OV: 3
Armor (A): 10, Structure (S): 5
Specials: CASE, ECM, IF1
Distribution
Name/Model: Oblivion
Technology: Clan
Tonnage: 100
Configuration: Biped BattleMech
=====================================================================================
Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3. Lower Arm Actuator
4.Large Pulse Laser 4. ECM Suite 4.Large Pulse Laser
5.Large Pulse Laser 5. Sensors 5.Large Pulse Laser
6.Large Pulse Laser 6. Life Support 6.Large Pulse Laser
1.Large Pulse Laser 1.Large Pulse Laser
2.Double Heat Sink 2.Double Heat Sink
3.Double Heat Sink 3.Double Heat Sink
4.Double Heat Sink 4.Double Heat Sink
5.Double Heat Sink 5.Double Heat Sink
6. Roll Again 6. Roll Again
Left TorsoCenter TorsoRight Torso
1. XL Engine 1. XL Engine 1. XL Engine
2. XL Engine 2. XL Engine 2. XL Engine
3. LRM 10 3. XL Engine 3. LRM 10
4. Medium Pulse Laser 4. Gyro 4. Medium Pulse Laser
5. ER Medium Laser 5. Gyro 5. ER Medium Laser
6. ER Medium Laser 6. Gyro 6. ER Medium Laser
1. LRM 10 (Ammo 12) 1. Gyro 1. LRM 10 (Ammo 12)
2. LRM 10 (Ammo 12) 2. XL Engine 2. LRM 10 (Ammo 12)
3.Double Heat Sink 3. XL Engine 3.Double Heat Sink
4.Double Heat Sink 4. XL Engine 4.Double Heat Sink
5.Double Heat Sink 5.Double Heat Sink 5.Double Heat Sink
6.Double Heat Sink 6.Double Heat Sink 6.Double Heat Sink
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5.Double Heat Sink 5.Double Heat Sink
6.Double Heat Sink 6.Double Heat Sink
Battle Value Breakdown
Name/Model: Oblivion
Technology: Clan
Tonnage: 100
Configuration: Biped BattleMech
===============================================================================================
Defensive Battle Rating
-----------------------------------------------------------------------------------------------
Armor (Standard): 307 x 2.5 x 1 767.500
Internal Structure (Standard w/ XL Engine): 152 x 1.5 x 1 x 0.75 (+) 171.000 = 938.500
Gyro (Standard): 100 x 0.5 (+) 50.000 = 988.500
Defensive Equipment:
ECM Suite (+) 61.000 = 1,049.500
Defensive Movement Factor: +2 (*) 1.20 = 1,259.400
-----------------------------------------------------------------------------------------------
Final Defensive Battle Rating: 1,259.400
===============================================================================================
Offensive Battle Rating
-----------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 46 (Heat Sinks) - 2 (Movement) - 76 (Weapons) = -26
Offensive Equipment:
Large Pulse Laser 265.000
Large Pulse Laser (+) 265.000 = 530.000
Large Pulse Laser (+) 265.000 = 795.000
Large Pulse Laser (+) 265.000 = 1,060.000
Medium Pulse Laser (+) 111.000 = 1,171.000
Medium Pulse Laser (+) 111.000 = 1,282.000
LRM 10 (+) 109.000 = 1,391.000
LRM 10 [Inefficient] (+) 54.500 = 1,445.500
ER Medium Laser [Inefficient] (+) 54.000 = 1,499.500
ER Medium Laser [Inefficient] (+) 54.000 = 1,553.500
ER Medium Laser [Inefficient] (+) 54.000 = 1,607.500
ER Medium Laser [Inefficient] (+) 54.000 = 1,661.500
LRM 10 (Ammo 12) (+) 14.000 = 1,675.500
LRM 10 (Ammo 12) (+) 14.000 = 1,689.500
LRM 10 (Ammo 12) (+) 14.000 = 1,703.500
LRM 10 (Ammo 12) (+) 14.000 = 1,717.500
Total 'Mech Tonnage: (+) 100.000 = 1,817.500
Speed Factor: 5 (Run) + 0 (Jump) (*) 1.000 = 1,817.500
-----------------------------------------------------------------------------------------------
Final Offensive Battle Rating: 1,817.500
===============================================================================================
BattleMech Battle Value
-----------------------------------------------------------------------------------------------
Defensive Battle Rating: 1,259.400
Offensive Battle Rating: (+) 1,817.500 = 3,076.900
-----------------------------------------------------------------------------------------------
Final BattleMech Battle Value: 3,077
Cost Breakdown
Name/Model: Oblivion
Technology: Clan
Tonnage: 100
Configuration: Biped BattleMech
====================================================================================================================
Structural Cost
--------------------------------------------------------------------------------------------------------------------
Armor (Standard): (307 pts) 19.5 x 10,000 195,000.00
Internal Structure (Standard): 100 x 400 x 1 (+) 40,000.00 = 235,000.00
Myomer (Standard): 100 x 2,000 (+) 200,000.00 = 435,000.00
Engine (XL): (20,000 x 300 x 100) / 75 (+) 8,000,000.00 = 8,435,000.00
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 9,335,000.00
Cockpit (Standard): 200,000 (+) 200,000.00 = 9,535,000.00
Life Support: 50,000 (+) 50,000.00 = 9,585,000.00
Sensors: 100 x 2,000 (+) 200,000.00 = 9,785,000.00
Heat Sinks (Double): 23 x 6,000 (+) 138,000.00 = 9,923,000.00
Arm Actuators: 100 x ((100 x 2) + (50 x 2) + (80 x 0)) (+) 30,000.00 = 9,953,000.00
Leg Actuators: 100 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 70,000.00 = 10,023,000.00
--------------------------------------------------------------------------------------------------------------------
Total Structural Cost: 10,023,000.00
====================================================================================================================
Weapons and Equipment Cost
--------------------------------------------------------------------------------------------------------------------
CASE 2 x 50,000 100,000.00
ECM Suite 200,000 (+) 200,000.00 = 300,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 380,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 460,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 540,000.00
ER Medium Laser 80,000 (+) 80,000.00 = 620,000.00
Large Pulse Laser 175,000 (+) 175,000.00 = 795,000.00
Large Pulse Laser 175,000 (+) 175,000.00 = 970,000.00
Large Pulse Laser 175,000 (+) 175,000.00 = 1,145,000.00
Large Pulse Laser 175,000 (+) 175,000.00 = 1,320,000.00
LRM 10 100,000 (+) 100,000.00 = 1,420,000.00
LRM 10 100,000 (+) 100,000.00 = 1,520,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 1,520,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 1,520,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 1,520,000.00
LRM 10 (Ammo 12) [Empty Bin] 0 (+) 0.00 = 1,520,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 1,580,000.00
Medium Pulse Laser 60,000 (+) 60,000.00 = 1,640,000.00
--------------------------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 1,640,000.00
====================================================================================================================
BattleMech Cost
--------------------------------------------------------------------------------------------------------------------
Structural Cost: 10,023,000.00
Weapons and Equipment Cost: (+) 1,640,000.00 = 11,663,000.00
BattleMech Cost Multiplier: 1 + (100 / 100) (*) 2.00 = 23,326,000.00
--------------------------------------------------------------------------------------------------------------------
Final BattleMech Cost 23,326,000.00
Dark Age (3081 - 3150)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3150
3149
3148
3147
3146
3145
3144
3143
3142
3141
3140
3139
3138
3137
3136
3135
3134
3133
3132
3131
3130
3129
3128
3127
3126
3125
3124
3123
3122
3121
3120
3119
3118
3117
3116
3115
3114
3113
3112
3111
3110
3109
3108
3107
3106
3105
3104
3103
3102
3101
3100
3099
3098
3097
3096
3095
3094
3093
3092
3091
3090
3089
3088
3087
3086
3085
3084
3083
3082
3081
Jihad (3068 - 3080)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3080
3079
3078
3077
3076
3075
3074
3073
3072
3071
3070
3069
3068
Civil War (3062 - 3067)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3067
3066
3065
3064
3063
3062
Clan Invasion (3050 - 3061)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3061
3060
3059
3058
3057
3056
3055
3054
3053
3052
3051
3050
Succession Wars (2781 - 3049)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3049
3048
3047
3046
3045
3044
3043
3042
3041
3040
3039
3038
3037
3036
3035
3034
3033
3032
3031
3030
3029
3028
3027
3026
3025
3024
3023
3022
3021
3020
3019
3018
3017
3016
3015
3014
3013
3012
3011
3010
3009
3008
3007
3006
3005
3004
3003
3002
3001
3000
2999
2998
2997
2996
2995
2994
2993
2992
2991
2990
2989
2988
2987
2986
2985
2984
2983
2982
2981
2980
2979
2978
2977
2976
2975
2974
2973
2972
2971
2970
2969
2968
2967
2966
2965
2964
2963
2962
2961
2960
2959
2958
2957
2956
2955
2954
2953
2952
2951
2950
2949
2948
2947
2946
2945
2944
2943
2942
2941
2940
2939
2938
2937
2936
2935
2934
2933
2932
2931
2930
2929
2928
2927
2926
2925
2924
2923
2922
2921
2920
2919
2918
2917
2916
2915
2914
2913
2912
2911
2910
2909
2908
2907
2906
2905
2904
2903
2902
2901
2900
2899
2898
2897
2896
2895
2894
2893
2892
2891
2890
2889
2888
2887
2886
2885
2884
2883
2882
2881
2880
2879
2878
2877
2876
2875
2874
2873
2872
2871
2870
2869
2868
2867
2866
2865
2864
2863
2862
2861
2860
2859
2858
2857
2856
2855
2854
2853
2852
2851
2850
2849
2848
2847
2846
2845
2844
2843
2842
2841
2840
2839
2838
2837
2836
2835
2834
2833
2832
2831
2830
2829
2828
2827
Unit Not Available
2826
Unit Not Available
2825
Unit Not Available
2824
Unit Not Available
2823
Unit Not Available
2822
Unit Not Available
2821
Unit Not Available
2820
Unit Not Available
2819
Unit Not Available
2818
Unit Not Available
2817
Unit Not Available
2816
Unit Not Available
2815
Unit Not Available
2814
Unit Not Available
2813
Unit Not Available
2812
Unit Not Available
2811
Unit Not Available
2810
Unit Not Available
2809
Unit Not Available
2808
Unit Not Available
2807
Unit Not Available
2806
Unit Not Available
2805
Unit Not Available
2804
Unit Not Available
2803
Unit Not Available
2802
Unit Not Available
2801
Unit Not Available
2800
Unit Not Available
2799
Unit Not Available
2798
Unit Not Available
2797
Unit Not Available
2796
Unit Not Available
2795
Unit Not Available
2794
Unit Not Available
2793
Unit Not Available
2792
Unit Not Available
2791
Unit Not Available
2790
Unit Not Available
2789
Unit Not Available
2788
Unit Not Available
2787
Unit Not Available
2786
Unit Not Available
2785
Unit Not Available
2784
Unit Not Available
2783
Unit Not Available
2782
Unit Not Available
2781
Unit Not Available
Star League (2439 - 2780)
Unavailable
Introductory
Tournament Legal
Advanced
Experimental
2780
Unit Not Available
2779
Unit Not Available
2778
Unit Not Available
2777
Unit Not Available
2776
Unit Not Available
2775
Unit Not Available
2774
Unit Not Available
2773
Unit Not Available
2772
Unit Not Available
2771
Unit Not Available
2770
Unit Not Available
2769
Unit Not Available
2768
Unit Not Available
2767
Unit Not Available
2766
Unit Not Available
2765
Unit Not Available
2764
Unit Not Available
2763
Unit Not Available
2762
Unit Not Available
2761
Unit Not Available
2760
Unit Not Available
2759
Unit Not Available
2758
Unit Not Available
2757
Unit Not Available
2756
Unit Not Available
2755
Unit Not Available
2754
Unit Not Available
2753
Unit Not Available
2752
Unit Not Available
2751
Unit Not Available
2750
Unit Not Available
2749
Unit Not Available
2748
Unit Not Available
2747
Unit Not Available
2746
Unit Not Available
2745
Unit Not Available
2744
Unit Not Available
2743
Unit Not Available
2742
Unit Not Available
2741
Unit Not Available
2740
Unit Not Available
2739
Unit Not Available
2738
Unit Not Available
2737
Unit Not Available
2736
Unit Not Available
2735
Unit Not Available
2734
Unit Not Available
2733
Unit Not Available
2732
Unit Not Available
2731
Unit Not Available
2730
Unit Not Available
2729
Unit Not Available
2728
Unit Not Available
2727
Unit Not Available
2726
Unit Not Available
2725
Unit Not Available
2724
Unit Not Available
2723
Unit Not Available
2722
Unit Not Available
2721
Unit Not Available
2720
Unit Not Available
2719
Unit Not Available
2718
Unit Not Available
2717
Unit Not Available
2716
Unit Not Available
2715
Unit Not Available
2714
Unit Not Available
2713
Unit Not Available
2712
Unit Not Available
2711
Unit Not Available
2710
Unit Not Available
2709
Unit Not Available
2708
Unit Not Available
2707
Unit Not Available
2706
Unit Not Available
2705
Unit Not Available
2704
Unit Not Available
2703
Unit Not Available
2702
Unit Not Available
2701
Unit Not Available
2700
Unit Not Available
2699
Unit Not Available
2698
Unit Not Available
2697
Unit Not Available
2696
Unit Not Available
2695
Unit Not Available
2694
Unit Not Available
2693
Unit Not Available
2692
Unit Not Available
2691
Unit Not Available
2690
Unit Not Available
2689
Unit Not Available
2688
Unit Not Available
2687
Unit Not Available
2686
Unit Not Available
2685
Unit Not Available
2684
Unit Not Available
2683
Unit Not Available
2682
Unit Not Available
2681
Unit Not Available
2680
Unit Not Available
2679
Unit Not Available
2678
Unit Not Available
2677
Unit Not Available
2676
Unit Not Available
2675
Unit Not Available
2674
Unit Not Available
2673
Unit Not Available
2672
Unit Not Available
2671
Unit Not Available
2670
Unit Not Available
2669
Unit Not Available
2668
Unit Not Available
2667
Unit Not Available
2666
Unit Not Available
2665
Unit Not Available
2664
Unit Not Available
2663
Unit Not Available
2662
Unit Not Available
2661
Unit Not Available
2660
Unit Not Available
2659
Unit Not Available
2658
Unit Not Available
2657
Unit Not Available
2656
Unit Not Available
2655
Unit Not Available
2654
Unit Not Available
2653
Unit Not Available
2652
Unit Not Available
2651
Unit Not Available
2650
Unit Not Available
2649
Unit Not Available
2648
Unit Not Available
2647
Unit Not Available
2646
Unit Not Available
2645
Unit Not Available
2644
Unit Not Available
2643
Unit Not Available
2642
Unit Not Available
2641
Unit Not Available
2640
Unit Not Available
2639
Unit Not Available
2638
Unit Not Available
2637
Unit Not Available
2636
Unit Not Available
2635
Unit Not Available
2634
Unit Not Available
2633
Unit Not Available
2632
Unit Not Available
2631
Unit Not Available
2630
Unit Not Available
2629
Unit Not Available
2628
Unit Not Available
2627
Unit Not Available
2626
Unit Not Available
2625
Unit Not Available
2624
Unit Not Available
2623
Unit Not Available
2622
Unit Not Available
2621
Unit Not Available
2620
Unit Not Available
2619
Unit Not Available
2618
Unit Not Available
2617
Unit Not Available
2616
Unit Not Available
2615
Unit Not Available
2614
Unit Not Available
2613
Unit Not Available
2612
Unit Not Available
2611
Unit Not Available
2610
Unit Not Available
2609
Unit Not Available
2608
Unit Not Available
2607
Unit Not Available
2606
Unit Not Available
2605
Unit Not Available
2604
Unit Not Available
2603
Unit Not Available
2602
Unit Not Available
2601
Unit Not Available
2600
Unit Not Available
2599
Unit Not Available
2598
Unit Not Available
2597
Unit Not Available
2596
Unit Not Available
2595
Unit Not Available
2594
Unit Not Available
2593
Unit Not Available
2592
Unit Not Available
2591
Unit Not Available
2590
Unit Not Available
2589
Unit Not Available
2588
Unit Not Available
2587
Unit Not Available
2586
Unit Not Available
2585
Unit Not Available
2584
Unit Not Available
2583
Unit Not Available
2582
Unit Not Available
2581
Unit Not Available
2580
Unit Not Available
2579
Unit Not Available
2578
Unit Not Available
2577
Unit Not Available
2576
Unit Not Available
2575
Unit Not Available
2574
Unit Not Available
2573
Unit Not Available
2572
Unit Not Available
2571
Unit Not Available
2570
Unit Not Available
2569
Unit Not Available
2568
Unit Not Available
2567
Unit Not Available
2566
Unit Not Available
2565
Unit Not Available
2564
Unit Not Available
2563
Unit Not Available
2562
Unit Not Available
2561
Unit Not Available
2560
Unit Not Available
2559
Unit Not Available
2558
Unit Not Available
2557
Unit Not Available
2556
Unit Not Available
2555
Unit Not Available
2554
Unit Not Available
2553
Unit Not Available
2552
Unit Not Available
2551
Unit Not Available
2550
Unit Not Available
2549
Unit Not Available
2548
Unit Not Available
2547
Unit Not Available
2546
Unit Not Available
2545
Unit Not Available
2544
Unit Not Available
2543
Unit Not Available
2542
Unit Not Available
2541
Unit Not Available
2540
Unit Not Available
2539
Unit Not Available
2538
Unit Not Available
2537
Unit Not Available
2536
Unit Not Available
2535
Unit Not Available
2534
Unit Not Available
2533
Unit Not Available
2532
Unit Not Available
2531
Unit Not Available
2530
Unit Not Available
2529
Unit Not Available
2528
Unit Not Available
2527
Unit Not Available
2526
Unit Not Available
2525
Unit Not Available
2524
Unit Not Available
2523
Unit Not Available
2522
Unit Not Available
2521
Unit Not Available
2520
Unit Not Available
2519
Unit Not Available
2518
Unit Not Available
2517
Unit Not Available
2516
Unit Not Available
2515
Unit Not Available
2514
Unit Not Available
2513
Unit Not Available
2512
Unit Not Available
2511
Unit Not Available
2510
Unit Not Available
2509
Unit Not Available
2508
Unit Not Available
2507
Unit Not Available
2506
Unit Not Available
2505
Unit Not Available
2504
Unit Not Available
2503
Unit Not Available
2502
Unit Not Available
2501
Unit Not Available
2500
Unit Not Available
2499
Unit Not Available
2498
Unit Not Available
2497
Unit Not Available
2496
Unit Not Available
2495
Unit Not Available
2494
Unit Not Available
2493
Unit Not Available
2492
Unit Not Available
2491
Unit Not Available
2490
Unit Not Available
2489
Unit Not Available
2488
Unit Not Available
2487
Unit Not Available
2486
Unit Not Available
2485
Unit Not Available
2484
Unit Not Available
2483
Unit Not Available
2482
Unit Not Available
2481
Unit Not Available
2480
Unit Not Available
2479
Unit Not Available
2478
Unit Not Available
2477
Unit Not Available
2476
Unit Not Available
2475
Unit Not Available
2474
Unit Not Available
2473
Unit Not Available
2472
Unit Not Available
2471
Unit Not Available
2470
Unit Not Available
2469
Unit Not Available
2468
Unit Not Available
2467
Unit Not Available
2466
Unit Not Available
2465
Unit Not Available
2464
Unit Not Available
2463
Unit Not Available
2462
Unit Not Available
2461
Unit Not Available
2460
Unit Not Available
2459
Unit Not Available
2458
Unit Not Available
2457
Unit Not Available
2456
Unit Not Available
2455
Unit Not Available
2454
Unit Not Available
2453
Unit Not Available
2452
Unit Not Available
2451
Unit Not Available
2450
Unit Not Available
2449
Unit Not Available
2448
Unit Not Available
2447
Unit Not Available
2446
Unit Not Available
2445
Unit Not Available
2444
Unit Not Available
2443
Unit Not Available
2442
Unit Not Available
2441
Unit Not Available
2440
Unit Not Available
2439
Unit Not Available
Alpha Strike Conversion
Name/Model: Oblivion
Technology: Clan
Tonnage: 100
Configuration: Biped BattleMech
====================================================================================================================================
Determine Unit Type
------------------------------------------------------------------------------------------------------------------------------------
Ground Units: BattleMech = BM
------------------------------------------------------------------------------------------------------------------------------------
Final Unit Type: BM
====================================================================================================================================
Determine Weight/Size Class
------------------------------------------------------------------------------------------------------------------------------------
Tonnage: 100 (greater than or equal to 80 and less than or equal to 100) = 4
------------------------------------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 4
====================================================================================================================================
Convert Movement and Movement Modes
------------------------------------------------------------------------------------------------------------------------------------
Ground Movement: 3 (Walk) = 6"
Ground Target Movement Modifier at 6" is 1
------------------------------------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 6"
====================================================================================================================================
Determine Short Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
46 (Heat Sinks) = 46
2 (Movement) + 76 (Weapons) - 4 (Base) (-) 74 = -28
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
ER Medium Laser (+) 0.700 = 1.900
ER Medium Laser (+) 0.700 = 2.600
ER Medium Laser (+) 0.700 = 3.300
ER Medium Laser (+) 0.700 = 4.000
Medium Pulse Laser (+) 0.770 = 4.770
Medium Pulse Laser (+) 0.770 = 5.540
Large Pulse Laser (+) 1.100 = 6.640
Large Pulse Laser (+) 1.100 = 7.740
Large Pulse Laser (+) 1.100 = 8.840
Large Pulse Laser (+) 1.100 = 9.940
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 46 = 457.240
Divided by the maximum heat output - 4 (/) 74 = 6.179
Rounded up to the nearest tenth = 6.2
------------------------------------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 7
====================================================================================================================================
Determine Medium Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
46 (Heat Sinks) = 46
2 (Movement) + 76 (Weapons) - 4 (Base) (-) 74 = -28
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
ER Medium Laser (+) 0.700 = 1.900
ER Medium Laser (+) 0.700 = 2.600
ER Medium Laser (+) 0.700 = 3.300
ER Medium Laser (+) 0.700 = 4.000
Medium Pulse Laser (+) 0.770 = 4.770
Medium Pulse Laser (+) 0.770 = 5.540
Large Pulse Laser (+) 1.100 = 6.640
Large Pulse Laser (+) 1.100 = 7.740
Large Pulse Laser (+) 1.100 = 8.840
Large Pulse Laser (+) 1.100 = 9.940
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 46 = 457.240
Divided by the maximum heat output - 4 (/) 74 = 6.179
Rounded up to the nearest tenth = 6.2
Unit receives Overheat (OV) value of 3
------------------------------------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 7
====================================================================================================================================
Determine Long Range Damage Value
------------------------------------------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is efficient
46 (Heat Sinks) = 46
2 (Movement) + 48 (Weapons) - 4 (Base) (-) 46 = 0
Offensive Equipment: = 0.000
LRM 10 (+) 0.600 = 0.600
LRM 10 (+) 0.600 = 1.200
Large Pulse Laser (+) 1.100 = 2.300
Large Pulse Laser (+) 1.100 = 3.400
Large Pulse Laser (+) 1.100 = 4.500
Large Pulse Laser (+) 1.100 = 5.600
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 5.6
------------------------------------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 6
====================================================================================================================================
Convert Armor
------------------------------------------------------------------------------------------------------------------------------------
Standard: 307 armor points x 1 307.000 = 307.000
Armor Factor Conversion (/) 30 = 10.233
------------------------------------------------------------------------------------------------------------------------------------
Final Armor Value: 10
====================================================================================================================================
Convert Structure
------------------------------------------------------------------------------------------------------------------------------------
Engine: Clan XL on a 100 ton BattleMech = 5.0
------------------------------------------------------------------------------------------------------------------------------------
Final Structure Value: 5
====================================================================================================================================
Determine Special Abilities
------------------------------------------------------------------------------------------------------------------------------------
Unit is equipped with CASE = CASE
Unit is equipped with ECM Suite = ECM
Unit is equipped with forward facing weapons capable of firing indirectly = IF1
====================================================================================================================================
Determine Point Value
------------------------------------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 7 (Short) + 7 (Medium) + 7 (Medium) + 6 (Long) = 27.000
Unit Size Factor 4 (Weight/Size Class) / 2 (+) 2.000 = 29.000
Overheat Factor 1 (Base OV) + 1 (0.5 per OV > 1) (+) 2.000 = 31.000
Special Ability Factor [IF1] 1 (Ability Rating) (+) 1.000 = 32.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 32.000
Defensive Interaction Rating:
Armor Factor 10 (Armor) x 2.0 (Non-Vehicle Unit) = 20.000
Structure Factor 5 (Structure) x 1.0 (Other Unit) (+) 5.000 = 25.000
Defense Factor 1 + {[1 (6" Move)] x 0.1} (*) 1.100 = 27.500
Final DIR Round to nearest half point = 27.500
Unit's Defensive Value:
Movement Factor 0.75 (0.25 per 2") = 0.750
Final DIR Defensive Interaction Rating (+) 27.500 = 28.250
Unit's Final Point Value:
Offensive Value = 32.000
Defensive Value (+) 28.250 = 60.250
Force Bonus [ECM] Electronic Countermeasures (+) 2.000 = 62.250
------------------------------------------------------------------------------------------------------------------------------------
Final Point Value: 62