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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Perseus 2 P2 (E configuration)
Designer:           Toxic_Toast
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            75
Role:               Brawler
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         23,875,469 C-Bills
Battle Value:       2,188

Chassis:              Endo Steel
Power Plant:          300 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  [86.4 kph]
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Light Ferro-Fibrous
Armament:             
    2 ER Large Lasers (C)
    4 Medium VSP Lasers
    1 Small X-Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Perseus P2-E configuration would have the distinction of being the first configuration,
    not first developed by Kali-Yama itself, and not strictly developed to fill a unique roll,
    not already filled by another configuration. First spotted with League contracted
    mercenaries and FWLM units 6 years after the release of the P2 (although the exact point of
    origin would remain a mystery) the P2-E would prove to be a popular configuration along the
    spin-ward side of the realm, where logistic lines could be less reliable.

Capabilities:
    For its armament the P2-E would feature 2 Clan-Grade ER large lasers split between the arms,
    4 medium vsp lasers split between the side torso's, and a single small X-pulse laser
    installed into the CT. Much like the B-Configuration the E would come equipped with 4 jump
    jets and a supercharger allowing the E-Configuration to rapidly reposition or rundown
    opponents as needed. 4 double heatsinks would be added bringing the total sinking capacity
    to 32.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                       Endo Steel (C)               4.00                     
Engine:                                  300 Light Fusion             14.50                     
    Walking MP:                                 4                                               
    Running MP:                               6 [8]                                             
    Jumping MP:                                 4                                               
Heat Sinks (Double):                         16 [32]                   6.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  231                    14.00                     
    Type:                              Light Ferro-Fibrous                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      23             35       
    Center Torso (rear):                              11       
    R/L Torso:                         16             25       
    R/L Torso (rear):                                  7       
    R/L Arm:                           12             24       
    R/L Leg:                           16             32       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small X-Pulse Laser                                       CT                1          1.00             
Supercharger                                              CT                1          1.50             
2 Jump Jets                                               RT                2          2.00             
2 Medium VSP Lasers                                       RT                4          8.00             
2 Jump Jets                                               LT                2          2.00             
2 Medium VSP Lasers                                       LT                4          8.00             
ER Large Laser (C)                                        RA                1          4.00             
ER Large Laser (C)                                        LA                1          4.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/8"j
Damage: (S) 4 / (M) 3 / (L) 2,  OV: 2
Armor (A): 8,  Structure (S): 4
Specials: ENE, JMPW1, OMNI