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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Sunder (Denkou 3) SD-VGL3
Designer:           Mulk
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            90
Role:               Juggernaut
Configuration:      Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         21,327,975 C-Bills
Battle Value:       1,928

Chassis:              Endo Steel
Power Plant:          360 Light Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Standard
Armament:             
    3 Snub-Nose PPCs
    2 Light PPCs
    1 ER Small Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Been about 20 years irl, and about a 100 years in universe since the Battletech Centers ran
    on a regular basis.
    
    So with the resurgence of the game I decided as one of the last Pod Techs standing to
    upgrade to Denkou to not just exist in Tabletop format again. But to hopefully thrive in the
    ilClan era.
    
    Introduced in the 3.5 series of software early 2000's.

Capabilities:
    Originally armed was armed three PPC's, Auto Firing Cannon-25*, LRM-5, and one small laser.
    The Denkou aka Dead Cow is a variant of the 3.x series tesla pod Sunder. But armed like a
    heavier Awesome.
    
    *Auto firing cannons came in 25, 50, and 100. Never ask Firestorm why it was like that when
    I met him. Propwash might know though.
    
    In the pod's though it was vicious mid to close range fighter compared to the Sunder being
    point blank all the time.
    
    Only issues really were the LRM and AFC which would be in table top likely a Light AC-2 or 5
    could never get coolant. Even used sparingly to allow your PPC's to cool and cycle.
    
    Often you either lost the ammo to one or both to a lucky hit. Or they over heated forcing
    you to eject the ammo before it exploded from heat.
    
    But the star of the show were the three standard PPC's powered up to lvl 4 from the standard
    lvl 3. So you routing everything to them, and giving Thor a run for his money on being the
    God of Thunder,and tearing through opponents like their armor was butter.
    
    So in this current era refit I removed the LRM and AFC, and improved on what it does best.
    Tossing lighting bolts in peoples faces.
    
    PPC's have been changed to Snub-nose PPC's, and the LRM and AC have been replaced with two
    Light PPC's for a bit more damage and range. Though the head mounted emotional support laser
    is now a ER Small Laser cause well it's the future now, and they exist.
    
    And with the weight savings I was able to increase it's durability by side grading to a
    light Fusion Engine and a compact gyro. Which in turn allows for 20 double heatsinks for
    more better light bolt tossing.
    
    Also no ammo to worry about anymore. I took what it does best, and made it do it better than
    ever.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 4.50                     
Engine:                                  360 Light Fusion             25.00                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         20 [40]                  10.00                     
Gyro:                                        Compact                   6.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  272                    17.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      29             41       
    Center Torso (rear):                              10       
    R/L Torso:                         19             31       
    R/L Torso (rear):                                  7       
    R/L Arm:                           15             30       
    R/L Leg:                           19             38       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Small Laser                                            H                 1          0.50             
Snub-Nose PPC                                             RT                2          6.00             
Snub-Nose PPC                                             LT                2          6.00             
Snub-Nose PPC                                             RA                2          6.00             
2 Light PPCs                                              LA                4          6.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 43
TP: BM,  SZ: 4,  TMM: 1,  MV: 8"
Damage: (S) 5 / (M) 4 / (L) 1,  OV: 0
Armor (A): 9,  Structure (S): 5
Specials: ENE