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                 BattleMech Technical Readout

Name/Model:         Cassowary [PRIME]
Designer:           Techpriest
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            65
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         18,742,006 C-Bills
Battle Value:       2,090

Chassis:              Olivetti T4 Endo Steel
Power Plant:          Magna 325 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            JF Heavy 
    Jump Capacity:    150 meters [180 meters]
Armor:                Forged Type 34
Armament:             
    1 ER Large Laser
    2 LRM 10s
    2 Improved Heavy Medium Lasers
Manufacturer:         Olivetti Weaponry
    Primary Factory:  Sudeten
Communications:       JF 3048 Series II
Targeting & Tracking: Hawkeye 58

================================================================================================
Overview:
    While the Grand Summoner would be perhaps the most important heavy mech of the Jade Falcon
    touman during their assault on Terra, proposals for a more mobile replacement adopting the
    style the clan had begun to adopt in the mid 3100's were circulating among the scientist
    caste of Clan Jade Falcon. While the Jade Hawk was a step in the right direction, the desire
    for an omnimech was pressing hard. Shortly before the touman would leave for Terra, the
    Sudeten factories were hard at work at a prototype mech that would bring the Inner Sphere
    under the control of Chingis Khan. The Cassowary is designed to be an aggressive and mobile
    successor to many older omni-mechs in the Jade Falcon touman. Using an endo steel frame and
    partial wings, the omnimech also has jump jets built into the frame. Capable of reaching 86
    KPH on land through using a 325 XL engine, ten double heat sinks are built into the engine
    to give the battlemech a total of 23 tons of pod space. With an acceptable 11 tons of clan
    standard armored plating, the Cassowary is meant to occupy a variety of roles in the touman.

Capabilities:
    The prime layout of the Cassowary features omnipod mounted talons for its legs, allowing it
    to cut through enemy mechs with its powerful kicks, and conduct devastating death from above
    attacks. Two Improved Heavy Medium Lasers in the left arm give a close in knock out blow to
    complement these kicks, while a pair of LRM 10s, one mounted in each side torso, give
    indirect fire capability at long range. An ER Large Laser mounted in the chest rounds out
    the armament. To better deal with the large heat the battlemech can generate, an additional
    five double heat sinks are also placed into the mech. Able to quickly reposition and close
    with the enemy due to 180 meters of jump range, the Cassowary Prime is a threat to almost
    any battlemech it can face.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.50                     
Engine:                                       325 XL                  12.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                               5 [6]                                             
Heat Sinks (Double):                         15 [33]                   5.00                     
Gyro:                                        Standard                  4.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             28       
    Center Torso (rear):                              11       
    R/L Torso:                         15             21       
    R/L Torso (rear):                                  7       
    R/L Arm:                           10             17       
    R/L Leg:                           15             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
ER Large Laser                                            CT                1          4.00             
Jump Jet                                                  CT                1          1.00             
2 Jump Jets                                               RT                2          2.00             
LRM 10                                                    RT                1          2.50             
LRM 10 (Ammo 12)                                          RT                1          1.00             
2 Jump Jets                                               LT                2          2.00             
LRM 10                                                    LT                1          2.50             
LRM 10 (Ammo 12)                                          LT                1          1.00             
Partial Wing                                            LT/RT               6          3.50             
2 Improved Heavy Medium Lasers                            LA                4          2.00             
Talons                                                  LL/RL               4          5.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 44
TP: BM,  SZ: 3,  TMM: 2,  MV: 10"/12"j
Damage: (S) 4 / (M) 4 / (L) 3,  OV: 1
Armor (A): 6,  Structure (S): 4
Specials: CASE, IF1, LRM1/1/1, MEL, OMNI