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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hatchetman R
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            45
Role:               Ambusher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         14,594,250 C-Bills
Battle Value:       2,108

Chassis:              Standard
Power Plant:          225 Light Fusion
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  [129.6 kph]
Jump Jets:            None
    Jump Capacity:    None
Armor:                Stealth
Armament:             
    1 ER PPC (C)
    2 ER Medium Lasers (C)
    1 Small Pulse Laser (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown

================================================================================================
Overview:
    Built at the behest of the Sly Headsmen, this omnimech variant of the Hatchetman turns the
    small city fighter in a fearsome killer in a small package. Unveiled at the Quatre Bell
    Expo, the Lyran Commonwealth immediately showed interest in the re-imagining of one of their
    very own originals, going as far as providing blueprints for their Light Fusion Engine in
    exchange for a license to produce the 'Mech themselves.
    
    Clad in nine tons of Stealth Armor, the Hatchetman is a head hunter. While not sporting a
    particularly impressive array of weapons for its size, it has just enough to be threatening.
    Built for close combat, its damage potential is greatly enhanced by the addition of Triple
    Strength Myomer, allowing it to deliver devasting blow if the proper heat threshold is
    maintained. An Angel ECM is used to keep the electronic cloaking online.

Capabilities:
    The R variant, affectionally called the "Clawman", has been exclusively been used by the Sly
    Headsmen, in order to have something that could work with the Kontio. Sporting a Claw in
    each hand, the R has just enough power to smash through a cockpit once TSM is engaged. For
    this specific task, an ER PPC in the right torso provides long range punch should it be
    needed, while two ER Medium Lasers in the left torso add more firepower as the Clawman is
    approaching. For anti infantry work, a lone small pulse laser in the head provides accurate
    barbecue-ing. Of course, the Clawman boasts a Supercharger in the right torso, much like the
    Prime.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                  225 Light Fusion              7.50                     
    Walking MP:                                 5                                               
    Running MP:                               8 [12]                                            
    Jumping MP:                                 0                                               
Heat Sinks (Double):                         10 [20]                   0.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  144                     9.00                     
    Type:                                    Stealth                                            

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      14             20       
    Center Torso (rear):                               5       
    R/L Torso:                         11             18       
    R/L Torso (rear):                                  4       
    R/L Arm:                            7             14       
    R/L Leg:                           11             19       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small Pulse Laser (C)                                     H                 1          1.00             
Angel ECM Suite                                           CT                2          2.00             
ER PPC (C)                                                RT                2          6.00             
Supercharger                                              RT                1          1.00             
2 ER Medium Lasers (C)                                    LT                2          2.00             
Claws                                                     RA                3          3.00             
Claws                                                     LA                3          3.00             
Triple-Strength Myomer                                    --                6          0.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 40
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"
Damage: (S) 2 / (M) 2 / (L) 2,  OV: 2
Armor (A): 5,  Structure (S): 2
Specials: AECM, ENE, MEL, OMNI, STL, TSM