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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Shadow Hawk B
Designer:           Krulla_Chief
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  E
Tonnage:            55
Role:               Skirmisher
Configuration:      Biped OmniMech
Era/Year:           Dark Age / 3150
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         13,386,446 C-Bills
Battle Value:       2,016

Chassis:              Endo Steel
Power Plant:          275 XL
Walking Speed:        54 kph    
Maximum Speed:        86.4 kph  
Jump Jets:            Standard
    Jump Capacity:    150 meters
Armor:                Standard
Armament:             
    1 Heavy PPC
    2 Medium X-Pulse Lasers
    1 Small X-Pulse Laser
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Guardian ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    One of the oldest and most well known 'Mechs in the Inner Sphere, the Shadow Hawk is a
    staple for many pilots including legendary figures like Grayson Carlyle. As such, it was
    only a natural choice for D&K to use their newly acquired knowledge to turn into one of
    their first omnimech projects. There have been rumors of a much more advanced version
    sporting a red and black paint scheme, which have been hastily dismissed by the company.
    
    Built on an endo steel frame and with 11 tons of standard plating protecting an XL fusion
    engine, the Shadow Hawk has an impressive 26 tons of pod space available. Keeping the speed
    profile of the original, it is a no-frills upgrade over the original model. Additionally,
    due to their expertise working on Battlemech scale turrets, the engineers at D&K Creation
    Studios managed to slightly move the primary mount for the left torso dorsal gun to give it
    more space for directional movement.

Capabilities:
    An all energy weapons configuration, the B is very simple: created as a versatile skirmisher
    that could easily punch above its weight in the hands of a skilled pilot, it mounts a
    capacitor enhanched Heavy PPC in the left torso mount as its main source of firepower. In
    order to strike at things attempting to close into its minimum range, a pair of Medium
    X-Pulse lasers split between the arms allow this variant to not be a sitting duck in the
    face of lighter 'Mechs. For anti-infantry duty, a Small X-Pulse Laser in the head rounds out
    its weaponry. As part of its electronics package, the B mounts a Guardian ECM in the right
    torso as well as a targeting computer. Moreover, five jump jets allow this Shadow Hawk to
    leap up to 150 meters in a single go. Two additional heatsinks attempt to counter some of
    the additional heat generated by its heavy payload, but carelessly firing the entire arsenal
    will cook the pilot alive.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                 3.00                     
Engine:                                       275 XL                   8.00                     
    Walking MP:                                 5                                               
    Running MP:                                 8                                               
    Jumping MP:                                 5                                               
Heat Sinks (Double):                         13 [26]                   3.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  176                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      18             25       
    Center Torso (rear):                               6       
    R/L Torso:                         13             21       
    R/L Torso (rear):                                  5       
    R/L Arm:                            9             18       
    R/L Leg:                           13             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Small X-Pulse Laser                                       H                 1          1.00             
Jump Jet                                                  CT                1          0.50             
Guardian ECM Suite                                        RT                2          1.50             
Jump Jet                                                  RT                1          0.50             
Targeting Computer                                        RT                4          4.00             
Heavy PPC w/ Capacitor                                    LT                5         11.00             
Jump Jet                                                  LT                1          0.50             
Medium X-Pulse Laser                                      RA                1          2.00             
Medium X-Pulse Laser                                      LA                1          2.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 37
TP: BM,  SZ: 2,  TMM: 2,  MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 0
Armor (A): 6,  Structure (S): 3
Specials: ECM, ENE, OMNI