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                 BattleMech Technical Readout

Name/Model:         Turducken
Designer:           Snowjeepney
Source(s):          Custom Mordel.Net Units
Technology:         Clan
Technology Rating:  F
Tonnage:            100
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3063
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Standard
Total Cost:         24,744,000 C-Bills
Battle Value:       3,332

Chassis:              Standard
Power Plant:          300 XL
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Ferro-Fibrous
Armament:             
    2 ER PPCs
    2 LB 10-X ACs
    2 Medium Pulse Lasers
    4 ER Medium Lasers
    1 Anti-Missile System
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    (Just in time for thanksgiving day)
    
    Ever since the Clan Diamond Shark began tapping in the Inner Sphere market after the Great
    Refusal, the Jade Falcon Clan has done its best to get the Diamond Shark Clan censured in
    the Clan Grand Council due to their dealings with "Inner Sphere Barbarians".  However the
    Sharks have always managed to stimy the Falcons' efforts.
    
    Eventually, the Diamond Shark have begun to tire of the' political maneveurings of the Jade
    Falcon Clan, and begun considering ways to get revenge on the Green Chickens.  Three ideas
    were considered, in which all were mercantile in nature; stop trading with the Jade Falcons,
    start giving discounts to those who were known rivals of the Jade Falcons, or create a 'mech
    designed to insult the Green Chickens.
    
    In the end, the third option was considered the best option (and most likely to bring
    profits).  Using the Turkina Omnimech as the basis for their "take-that" design, the Diamond
    Sharks were able to reduce the development time significantly, and full--scale production
    was ready in ten months.  The Diamond Sharks would christen their newest creation (with much
    rejoicing and laughter), the "Turducken".

Capabilities:
    Named after a novelty dish as an insult to the Jade Falcons, the Turduckhen heavily
    resembles the Omnimech that it was meant to poke fun at.  Weighing at 100 tons, the
    Turducken utilizes the XL Fusion Engine and Ferro-Fibrous armor to save weight, resulting in
    a slightly wider chassis, with the "thunder thighs" area the most affected by the increased
    bulk.  The Turducken can only waddle around at a maximum speed of 54 km/h, though three jump
    jets helps improve mobility.
    
    The weapons set of the Turducken, like its namesake, consisted of layered direct firepower
    that allows the battlemech to engage enemies at any range.  Its main long-range weapons are
    a pair of ER PPCs, with one nestled in each side torsos.  As the enemy gets closer, a pair
    of LB 10-X autocannons, one per arm,  could be brought to bear, with each cannon capable of
    exploiting cracks in the armor via cluster rounds, or create more holes via solid rounds.
    For short-range combat, the Turducken has four  ER Medium Lasers and two Medium Pulse Lasers
    that it could count on.  Seventeen double heat sinks were installed in the Turducken's
    chassis to help keep waste heat under control.
    
    Besides the 16 tons of Ferro-Fibrous armor for protection, the Turducken also has a
    head-mounted Anti-Missile System to help reduce damage from missile attacks.

Deployment:
    Unlike the Mad Cat Mark II, the Turducken proved to be quite a hit amongst the Jade Falcon
    Clan's enemies, such as Vlad's Clan Wolf, Clan Steel Viper, Clan Coyote, and Clan Snow
    Raven; as a result, the Diamond Sharks sold a significant amount of Turduckens to those
    factions, making the battlemech one of the most profitable designs that the Diamond Sharks
    have created so far.  The Diamond Sharks also deploys the Turduckens as part of their
    touman, to complement the Mad Cat Mk II battlemechs that they field as well.
    
    Besides the other Clans, the Diamond Sharks would also give three Turduckens to Clan
    Wolf-in-Exile as a gift, and through their Trading Enclave in Arc-Royal, sold several more
    Turduckens to mercenary units currently serving in the ARDC.
    
    The Turducken would also gain a couple of alternate designations as well.  After learning
    about the reason for its creation, the Turducken would also be unofficially nicknamed the
    "Mockingbird" by the Kell Hounds.  On the other hand, the Jade Falcons derisively called the
    battlemech the "Turd".

Variants:
    Turducken 2 - Also known as the "Turbaconducken" by members of the Diamond Sharks, this
    variant of the Turducken has two  Gauss Rifles, two Large Pulse Lasers, five ER Medium
    Lasers, and a Micro Pulse Laser as part of its weapons and equipment package.  Other than
    that, everything else is the same as the original.
    
    Turducken 3 - Nicknamed the "Devestaturducken" by members of the Diamond Sharks, this
    Turducken variant combines features from the original Turducken and the  "Turbaconducken".
    Its weapons package include two Gauss Rifles, two ER PPCs, and five ER Medium Lasers, with a
    head-mounted anti-missile system to reduce enemy missile damage.  However, this variant has
    one less heat sink than the original.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                 10.00                     
Engine:                                       300 XL                   9.50                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Double):                         17 [34]                   7.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  307                    16.00                     
    Type:                                 Ferro-Fibrous                                         

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      31             47       
    Center Torso (rear):                              15       
    R/L Torso:                         21             32       
    R/L Torso (rear):                                 10       
    R/L Arm:                           17             34       
    R/L Leg:                           21             42       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Anti-Missile System                                       H                 1          0.50             
Jump Jet                                                  CT                1          2.00             
Anti-Missile System (Ammo 24)                             RT                1          1.00             
ER Medium Laser                                           RT                1          1.00             
ER PPC                                                    RT                2          6.00             
Jump Jet                                                  RT                1          2.00             
Medium Pulse Laser                                        RT                1          2.00             
ER Medium Laser                                           LT                1          1.00             
ER PPC                                                    LT                2          6.00             
Jump Jet                                                  LT                1          2.00             
Medium Pulse Laser                                        LT                1          2.00             
ER Medium Laser                                           RA                1          1.00             
LB 10-X AC                                                RA                5         10.00             
LB 10-X AC (Ammo 10)                                      RA                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            RA                1          1.00             
ER Medium Laser                                           LA                1          1.00             
LB 10-X AC                                                LA                5         10.00             
LB 10-X AC (Ammo 10)                                      LA                1          1.00             
LB 10-X AC (Ammo 10) [Cluster]                            LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 54
TP: BM,  SZ: 4,  TMM: 1,  MV: 6"j
Damage: (S) 5 / (M) 5 / (L) 5,  OV: 4
Armor (A): 10,  Structure (S): 5
Specials: AMS, CASE, FLK1/1/1