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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Gigantor III (Dreadnought)
Designer:           ATN082268
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere (Mixed)
Technology Rating:  F
Tonnage:            200
Configuration:      Superheavy Biped BattleMech
Era/Year:           Dark Age / 3150
Rules (Current):    Advanced
Rules (Era):        Advanced
Rules (Year):       Advanced
Total Cost:         110,648,500 C-Bills
Battle Value:       5,060

Chassis:              Endo Steel
Power Plant:          400 XL
Walking Speed:        21.6 kph  
Maximum Speed:        32.4 kph  
Jump Jets:            None
    Jump Capacity:    None
Armor:                Ferro-Lamellor
Armament:             
    9 Large Pulse Lasers (C)
    3 Laser Anti-Missile Systems (C)
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown with Angel ECM Suite
Targeting & Tracking: Unknown with Advanced Targeting Computer

================================================================================================
Overview:
    The origin of the Super Heavy BattleMech dates back to the final years of the original Star
    League with Stefan Amaris and the original Matar or Behemoth design. Although the Behemoth
    design failed, the Word of Blake successfully deployed the Super Heavy Omega design to
    defend Terra in 3078. In 3090, the Lyran Commonwealth, under the direction of Archon Adam
    Steiner, started the design of Super Heavy ?Mechs with the first one being manufactured in
    3097 called the Gigantor. The second one, called the Gigantor II, was manufactured in 3099
    and uses the same basic chassis of the original design. A third model, the Gigantor III,
    emerged soon after the second and many believe it will become the primary model for
    manufacture. Some have speculated that these designs were a perfect fit for his defensive
    strategies against Clans Jade Falcon and Wolf.

Capabilities:
    The Gigantor III is a 200 ton Battlemech that has a Dreadnought classification for being
    over 100 tons. Most assume since the ?Mech is so gigantic or enormous that it was named
    Gigantor although some farfetched rumors say it was named after an ancient Terran cartoon
    involving a flying robot. Offensively, the design is equipped with 9 Large Pulse Lasers and
    the withering accuracy of the Pulse Lasers is further enhanced with a sophisticated
    Targeting Computer. Defensively, the ?Mech carries a staggering 42.5 tons of Ferro-Lamellor
    Armor, Angel ECM Suite and 3 Laser Anti-missile systems to help sustain it on the
    battlefield. The Gigantor III is a blend of the first two models, adding some defensive
    measures while sacrificing very little in the way of firepower. Like other slow units, the
    Gigantor III is meant primarily for defensive roles and needs supporting units to maximize
    its effectiveness.

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                         Endo Steel                20.00                     
Engine:                                     400 XL (C)                26.50                     
    Walking MP:                                 2                                               
    Running MP:                                 3                                               
    Jumping MP:                                 0                                               
Heat Sinks (Double):                       37 [74] (C)                27.00                     
Gyro:                                       Superheavy                 8.00                     
Cockpit:                                    Superheavy                 4.00                     
Armor Factor:                                  595                    42.50                     
    Type:                               Ferro-Lamellor (C)                                      

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               4             12       
    Center Torso:                      60             79       
    Center Torso (rear):                              40       
    R/L Torso:                         42             64       
    R/L Torso (rear):                                 20       
    R/L Arm:                           33             64       
    R/L Leg:                           42             84       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Laser Anti-Missile System (C)                             H                 1          1.00             
Angel ECM Suite (C)                                       CT                1          2.00             
Communications Equipment (2 tons)                         CT                1          2.00             
Large Pulse Laser (C)                                     CT                1          6.00             
Large Pulse Laser (C)                                     RT                1          6.00             
Large Pulse Laser (C)                                     LT                1          6.00             
Targeting Computer (C)                                    LT                11        11.00             
3 Large Pulse Lasers (C)                                  RA                3         18.00             
Laser Anti-Missile System (C)                             RA                1          1.00             
3 Large Pulse Lasers (C)                                  LA                3         18.00             
Laser Anti-Missile System (C)                             LA                1          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 96
TP: BM,  SZ: 4,  TMM: 0,  MV: 4"
Damage: (S) 8 / (M) 8 / (L) 8,  OV: 3
Armor (A): 24,  Structure (S): 10
Specials: AECM, AMS, CR, ENE, LG, MHQ2, OVL