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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Catapult CPLT-AF1
Designer:           Ruger
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            65
Configuration:      Biped BattleMech
Era/Year:           Star League / 2561
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,659,600 C-Bills
Battle Value:       1,443

Chassis:              Standard
Power Plant:          195 Fusion
Walking Speed:        32.4 kph  
Maximum Speed:        54 kph    
Jump Jets:            Standard
    Jump Capacity:    90 meters
Armor:                Standard
Armament:             
    2 LRM 15s
    4 Medium Lasers
    1 Flamer
    4 Machine Guns
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The Catapult is noted as a rare 'Mech with a lot of variants despite its rarity. This model
    is one of the rarest models, with only a few dozen made prior to the destruction of its
    factory.

Capabilities:
    Designed in response to the concerns over the 'Mech's lack of ammo for the long range
    missile launchers and anti-infantry armament, this model downgrades the engine, gyro and
    jump jets to double the ammunition payload for the LRM's and add a rather extensive
    anti-infantry suite. Mounting pairs of machine guns in each arm, fed by a single half ton of
    ammunition, and an anti-infantry flamer in the CT, this model can devastate any infantry
    formations it may encounter. The mass savings from the engine swap also allowed the
    engineers to add an additional two tons of armor, thickening up the front side torsos, arms
    and legs. Although this model can only reach a top speed of 54 kph, and only leap 90 meters,
    it is a far more robust 'Mech with greater endurance and a strong anti-infantry defense, so
    many consider the tradeoff worth the loss.

Deployment:
    As mentioned previously, only a few dozen of this 'Mech were made, and virtually all were
    placed in front line Capellan units where they were mostly destroyed during the First
    Succession War. Only an extremely few still exist on modern battlefields.

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  6.50                     
Engine:                                     195 Fusion                 8.00                     
    Walking MP:                                 3                                               
    Running MP:                                 5                                               
    Jumping MP:                                 3                                               
Heat Sinks (Single):                            15                     5.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  192                    12.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      21             24       
    Center Torso (rear):                              11       
    R/L Torso:                         15             22       
    R/L Torso (rear):                                  8       
    R/L Arm:                           10             20       
    R/L Leg:                           15             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Flamer                                                    CT                1          1.00             
Jump Jet                                                  CT                1          1.00             
Jump Jet                                                  RT                1          1.00             
LRM 15 (Ammo 16)                                          RT                2          2.00             
Machine Gun (Ammo 100)                                    RT                1          0.50             
2 Medium Lasers                                           RT                2          2.00             
Jump Jet                                                  LT                1          1.00             
LRM 15 (Ammo 16)                                          LT                2          2.00             
2 Medium Lasers                                           LT                2          2.00             
LRM 15                                                    RA                3          7.00             
2 Machine Guns                                            RA                2          1.00             
LRM 15                                                    LA                3          7.00             
2 Machine Guns                                            LA                2          1.00             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 35
TP: BM,  SZ: 3,  TMM: 1,  MV: 6"j
Damage: (S) 3 / (M) 3 / (L) 2,  OV: 1
Armor (A): 6,  Structure (S): 5
Specials: IF2, LRM1/1/2