BattleMech Technical Readout
Name/Model: Starslayer STY-3D
Designer: Catalyst Game Labs
Source(s): Record Sheets: Clan Invasion
Record Sheets: 3058 Unabridged, Clan & Star League
Record Sheets: 3055 & 3058
Technology: Inner Sphere
Technology Rating: E
Tonnage: 50
Role: Skirmisher
Configuration: Biped BattleMech
Era/Year: Clan Invasion / 3057
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 5,020,250 C-Bills
Battle Value: 1,593
Chassis: Endo Steel
Power Plant: 250 Fusion
Walking Speed: 54 kph
Maximum Speed: 86.4 kph
Jump Jets: Standard
Jump Capacity: 150 meters
Armor: Ferro-Fibrous
Armament:
1 ER PPC
1 Large Laser
3 Medium Lasers
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
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Overview:
In response to orders from General Aleksandr Kerensky for the production of a new medium
'Mech, Blue Shot Weaponry was awarded a contract in 2765 to build the Starslayer for the
SLDF. However, the numerous delays that plagued Blue Shot throughout the 'Mech's production
run prevented it from being built in great numbers. By the time the bugs had been worked
out, the SLDF was embroiled in the Amaris Civil War, and more Starslayers ended up in
storage than on front lines. These hidden Starslayers later became a boon to House and
mercenary units that stumbled on them. Recent versions of the Starslayer replace the
standard chassis with endo steel, making the 'Mech both lighter and sturdier.
Capabilities:
Built to be rugged and dependable, the Starslayer was intended for garrison, mop-up, and
recon duties. The designers at Blue Shot used well-established technologies in an effort to
make the Starslayer easy to maintain and to allow the 'Mech to remain in the field for long
periods. A Magna 250 engine makes the Starslayer as fast as most of the SLDF's medium
'Mechs, and jump jets give the Starslayer greater mobility. Ferro-fibrous armor provides the
Starslayer with maximum protection at a reduced weight which, when coupled with an endo
steel frame, allows the 'Mech to carry heavy weapons. Two large lasers give the Starslayer
its heavy firepower, backed up by two medium lasers and a small laser. To discourage enemy
'Mechs from attacking the rear of the Starslayer, the small laser fires into the 'Mech's
rear arc. An SRM-4 missile pack enables the Starslayer to engage in close fighting, and CASE
protects the pilot from ammo explosions.
Variants
Blue Shot Weapons offers a variant of the Starslayer known as the 3D model. The 3D drops
the torso mounted large laser, the SRM-4 with its ammo, and CASE in favor of an
extended-range PPC. The 3D also adds an extra double heat sink and replaces the rear firing
small laser with a medium laser.
Deployment:
Blue Shot has already completed three production runs of the new Starslayer 3C, and most of
these 'Mechs have been deployed with various militia units in the Lyran Alliance. Some have
also been sold to the Magistracy of Canopus and several mercenary units stationed in Lyran
Space.
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Equipment Mass
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Internal Structure: Endo Steel 2.50
Engine: 250 Fusion 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks (Double): 12 [24] 2.00
Gyro: Standard 3.00
Cockpit: Standard 3.00
Armor Factor: 169 9.50
Type: Ferro-Fibrous
Internal Armor
Structure Value
Head: 3 9
Center Torso: 16 26
Center Torso (rear): 6
R/L Torso: 12 19
R/L Torso (rear): 5
R/L Arm: 8 16
R/L Leg: 12 24
================================================================================================
Weapons and Ammo Location Critical Tonnage
------------------------------------------------------------------------------------------------
Medium Laser H (R) 1 1.00
Jump Jet CT 1 0.50
ER PPC RT 3 7.00
2 Jump Jets RT 2 1.00
2 Jump Jets LT 2 1.00
2 Medium Lasers LT 2 2.00
Large Laser RA 2 5.00
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Alpha Strike Statistics
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Point Value (PV): 35
TP: BM, SZ: 2, TMM: 2, MV: 10"j
Damage: (S) 3 / (M) 3 / (L) 1, OV: 0
Armor (A): 6, Structure (S): 4
Specials: ENE, REAR1/1/-
Distribution
Name/Model: Starslayer STY-3D
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped BattleMech
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Left ArmHeadRight Arm
1. Shoulder 1. Life Support 1. Shoulder
2. Upper Arm Actuator 2. Sensors 2. Upper Arm Actuator
3. Lower Arm Actuator 3. Cockpit 3.Large Laser
4. Hand Actuator 4. Medium Laser (R) 4.Large Laser
5. Endo Steel 5. Sensors 5. Endo Steel
6. Endo Steel 6. Life Support 6. Endo Steel
1. Endo Steel 1. Endo Steel
2. Endo Steel 2. Endo Steel
3. Ferro-Fibrous 3. Ferro-Fibrous
4. Ferro-Fibrous 4. Ferro-Fibrous
5. Ferro-Fibrous 5. Ferro-Fibrous
6. Ferro-Fibrous 6. Ferro-Fibrous
Left TorsoCenter TorsoRight Torso
1.Double Heat Sink 1. Fusion Engine 1.Double Heat Sink
2.Double Heat Sink 2. Fusion Engine 2.Double Heat Sink
3.Double Heat Sink 3. Fusion Engine 3.Double Heat Sink
4. Jump Jet 4. Gyro 4. Jump Jet
5. Jump Jet 5. Gyro 5. Jump Jet
6. Medium Laser 6. Gyro 6.ER PPC
1. Medium Laser 1. Gyro 1.ER PPC
2. Endo Steel 2. Fusion Engine 2.ER PPC
3. Endo Steel 3. Fusion Engine 3. Endo Steel
4. Ferro-Fibrous 4. Fusion Engine 4. Endo Steel
5. Ferro-Fibrous 5. Jump Jet 5. Ferro-Fibrous
6. Roll Again 6. Roll Again 6. Ferro-Fibrous
Left LegRight Leg
1. Hip 1. Hip
2. Upper Leg Actuator 2. Upper Leg Actuator
3. Lower Leg Actuator 3. Lower Leg Actuator
4. Foot Actuator 4. Foot Actuator
5. Endo Steel 5. Endo Steel
6. Ferro-Fibrous 6. Ferro-Fibrous
Battle Value Breakdown
Name/Model: Starslayer STY-3D
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped BattleMech
===================================================================================================
Defensive Battle Rating
---------------------------------------------------------------------------------------------------
Armor (Ferro-Fibrous): 169 x 2.5 x 1 422.500
Internal Structure (Endo Steel w/ Fusion Engine): 83 x 1.5 x 1 x 1 (+) 124.500 = 547.000
Gyro (Standard): 50 x 0.5 (+) 25.000 = 572.000
Defensive Movement Factor: +3 (*) 1.30 = 743.600
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Final Defensive Battle Rating: 743.600
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Offensive Battle Rating
---------------------------------------------------------------------------------------------------
Heat Efficiency: Unit is inefficient
6 (Base) + 24 (Heat Sinks) - 5 (Movement) - 32 (Weapons) = -7
Offensive Equipment:
ER PPC 229.000
Large Laser (+) 123.000 = 352.000
Medium Laser (+) 46.000 = 398.000
Medium Laser [Inefficient] (+) 23.000 = 421.000
Medium Laser (R) [Inefficient] (+) 11.500 = 432.500
Total 'Mech Tonnage: (+) 50.000 = 482.500
Speed Factor: 8 (Run) + 3 (Jump) (*) 1.760 = 849.200
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Final Offensive Battle Rating: 849.200
===================================================================================================
BattleMech Battle Value
---------------------------------------------------------------------------------------------------
Defensive Battle Rating: 743.600
Offensive Battle Rating: (+) 849.200 = 1,592.800
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Final BattleMech Battle Value: 1,593
Alpha Strike Conversion
Name/Model: Starslayer STY-3D
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped BattleMech
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Determine Unit Type
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Ground Units: BattleMech = BM
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Final Unit Type: BM
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Determine Weight/Size Class
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Tonnage: 50 (greater than or equal to 40 and less than 60) = 2
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Final Weight/Size Class: 2
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Convert Movement and Movement Modes
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Ground Movement: 5 (Walk) = 10"
Ground Target Movement Modifier at 10" is 2
Jumping Movement: 5 (Jump) = 10"j
Jumping Target Movement Modifier at 10" is 2
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Final Movement and Movement Modes: 10"j
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Determine Short Range Damage Value
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Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
5 (Movement) + 29 (Weapons) - 4 (Base) (-) 30 = -6
Offensive Equipment: = 0.000
Medium Laser (+) 0.500 = 0.500
Medium Laser (+) 0.500 = 1.000
Large Laser (+) 0.800 = 1.800
ER PPC (+) 1.000 = 2.800
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 67.200
Divided by the maximum heat output - 4 (/) 30 = 2.240
Rounded up to the nearest tenth = 2.3
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Final Short Range Damage Value: 3
=====================================================================================================================
Determine Medium Range Damage Value
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Heat Efficiency: Unit is inefficient
24 (Heat Sinks) = 24
5 (Movement) + 29 (Weapons) - 4 (Base) (-) 30 = -6
Offensive Equipment: = 0.000
Medium Laser (+) 0.500 = 0.500
Medium Laser (+) 0.500 = 1.000
Large Laser (+) 0.800 = 1.800
ER PPC (+) 1.000 = 2.800
Heat-modified damage value:
Damage subtotal multiplied by the total heat dissipation (*) 24 = 67.200
Divided by the maximum heat output - 4 (/) 30 = 2.240
Rounded up to the nearest tenth = 2.3
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Final Medium Range Damage Value: 3
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Determine Long Range Damage Value
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Heat Efficiency: Unit is efficient
24 (Heat Sinks) = 24
5 (Movement) + 15 (Weapons) - 4 (Base) (-) 16 = 8
Offensive Equipment: = 0.000
ER PPC (+) 1.000 = 1.000
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 1.0
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Final Long Range Damage Value: 1
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Convert Armor
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Ferro-Fibrous: 169 armor points x 1 169.000 = 169.000
Armor Factor Conversion (/) 30 = 5.633
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Final Armor Value: 6
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Convert Structure
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Engine: Inner Sphere Fusion on a 50 ton BattleMech = 4.0
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Final Structure Value: 4
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Determine Special Abilities
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Unit contains no explosive components = ENE
Unit is equipped with rearward facing weapons = REAR1/1/-
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Determine Point Value
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Unit's Offensive Value:
Attack Damage Factor 3 (Short) + 3 (Medium) + 3 (Medium) + 1 (Long) = 10.000
Unit Size Factor 2 (Weight/Size Class) / 2 (+) 1.000 = 11.000
Overheat Factor 0 (Overheat) (+) 0.000 = 11.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 11.000
Defensive Interaction Rating:
Armor Factor 6 (Armor) x 2.0 (Non-Vehicle Unit) = 12.000
Structure Factor 4 (Structure) x 1.0 (Other Unit) (+) 4.000 = 16.000
Defense Factor 1 + {[2 (10" Move)] x 0.1} (*) 1.200 = 19.200
Final DIR Round to nearest half point = 19.000
Unit's Defensive Value:
Movement Factor 1.25 (0.25 per 2") + 0.5 (Jump-capable) = 1.750
Final DIR Defensive Interaction Rating (+) 19.000 = 20.750
Unit's Final Point Value:
Offensive Value = 11.000
Defensive Value (+) 20.750 = 31.750
Agile [2 (TMM) - 1] x 3 (Medium) (+) 3.000 = 34.750
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Final Point Value: 35
Cost Breakdown
Name/Model: Starslayer STY-3D
Technology: Inner Sphere
Tonnage: 50
Configuration: Biped BattleMech
=====================================================================================================================
Structural Cost
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Armor (Ferro-Fibrous): (169 pts) 9.5 x 20,000 190,000.00
Internal Structure (Endo Steel): 50 x 1,600 x 1 (+) 80,000.00 = 270,000.00
Myomer (Standard): 50 x 2,000 (+) 100,000.00 = 370,000.00
Engine (Fusion): (5,000 x 250 x 50) / 75 (+) 833,333.33 = 1,203,333.33
Gyro (Standard): 3.0 x 300,000 (+) 900,000.00 = 2,103,333.33
Cockpit (Standard): 200,000 (+) 200,000.00 = 2,303,333.33
Life Support: 50,000 (+) 50,000.00 = 2,353,333.33
Sensors: 50 x 2,000 (+) 100,000.00 = 2,453,333.33
Heat Sinks (Double): 12 x 6,000 (+) 72,000.00 = 2,525,333.33
Arm Actuators: 50 x ((100 x 2) + (50 x 1) + (80 x 1)) (+) 16,500.00 = 2,541,833.33
Leg Actuators: 50 x ((150 x 2) + (80 x 2) + (120 x 2)) (+) 35,000.00 = 2,576,833.33
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Total Structural Cost: 2,576,833.33
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Weapons and Equipment Cost
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ER PPC 300,000 300,000.00
Jump Jets 50 x (5 x 5) x 200 (+) 250,000.00 = 550,000.00
Large Laser 100,000 (+) 100,000.00 = 650,000.00
Medium Laser 40,000 (+) 40,000.00 = 690,000.00
Medium Laser 40,000 (+) 40,000.00 = 730,000.00
Medium Laser 40,000 (+) 40,000.00 = 770,000.00
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Total Weapons and Equipment Cost 770,000.00
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BattleMech Cost
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Structural Cost: 2,576,833.33
Weapons and Equipment Cost: (+) 770,000.00 = 3,346,833.33
BattleMech Cost Multiplier: 1 + (50 / 100) (*) 1.50 = 5,020,250.00
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Final BattleMech Cost 5,020,250.00
0 out of 0 users (0.00%) have found this review useful
Rating:
4.00
Comment:
This mech looses its crit seeker but also its ammo. The ER PPC gives it the much needed range to be of use in an open field and the need for strict fire discipline. If you´re willing to risk a shutdown there is no ammo any more so you are allowed to be undisciplined ;-)
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Member Review - Feret : 11-Jan-2007 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
4.50
Comment:
For what it is the Starslayer is a solid medium cavalry mech. It has better armor then some mediums and the ERPPC gives it the range to reach out and hit something. It is a bit heat prone, but a good pilot should have no trouble managing it. Its best feature is that it lacks an XL engine thus making that armor even more potent. If logistics and price are an issue the Starslayer is by far one of the best buys at its cost of any medium mech on the market in this era.
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Member Review - Blackhand : 29-Jan-2005 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
4.00
Comment:
This mech is superior to the 3C model because it has the ranged weapons. Trading a Large Laser and an SRM 4 for an ER PPC is a good deal in my mind because it gives you the ranged firepower to actually fight other mechs.
That being said its passable as a raider now, but still sets more use as a guard or city fighting unit.
Watch your heat and maybe don't fire the ER PPC when your close enough to use other weapons. Changing down to a standard PPC is a bad idea in my mind, but maybe changing one of the mediums up to ER would be more useful.
Either way a superior mech in a lot of ways.
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Member Review - mud : 22-Nov-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
4.00
Comment:
I like this 'mech. It carries no ammunition, so you can afford the extra heat burden, and if you start running too hot the jump jets will keep you mobile and alive, while the weapons dish out a pounding.
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Member Review - Wanallo : 25-May-2004 00:00
0 out of 0 users (0.00%) have found this review useful
Rating:
3.50
Comment:
The heat is much to high, however with controlled fire it will make an excellent striker mech, exchanging the ERPPC to a PPC would make it a cheap, garrison mech.
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"None but a coward dares to boast that he has never known fear." - Ferdinand Foch