Combat Vehicle Technical Readout
Name/Model: Zauanna King
Designer: Vagabond
Source(s): Custom Mordel.Net Units
Technology: Inner Sphere
Technology Rating: E
Tonnage: 9
Configuration: Combat Vehicle
Era/Year: Clan Invasion / 3061
Rules (Current): Standard
Rules (Era): Standard
Rules (Year): Standard
Total Cost: 178,180 C-Bills
Battle Value: 220
Movement Type: Hover
Power Plant: 60 Fusion
Cruising Speed: 118.8 kph
Maximum Speed: 183.6 kph
Armor: Standard
Armament:
1 Medium Pulse Laser
Manufacturer: Unknown
Primary Factory: Unknown
Communications: Unknown
Targeting & Tracking: Unknown
================================================================================================
Equipment Mass
------------------------------------------------------------------------------------------------
Internal Structure: Standard 1.00
Engine: 60 Fusion 2.50
Cruising MP: 11
Flanking MP: 17
Heat Sinks (Single): 10 0.00
Control Equipment: 0.50
Lift Equipment: 1.00
Power Amplifier: 0.00
Turret: 0.00
Armor Factor: 32 2.00
Type: Standard
Armor
Value
Front: 10
R/L Side: 8
Rear: 6
================================================================================================
Weapons and Ammo Location Tonnage
------------------------------------------------------------------------------------------------
Medium Pulse Laser Front 2.00
================================================================================================
Alpha Strike Statistics
------------------------------------------------------------------------------------------------
Point Value (PV): 14
TP: CV, SZ: 1, TMM: 4, MV: 22"h
Damage: (S) 1 / (M) 1 / (L) 0
Armor (A): 1, Structure (S): 1
Specials: ENE, SRCH
Distribution
Name/Model: Zauanna King
Technology: Inner Sphere
Tonnage: 9
Configuration: Hover Combat Vehicle
=============================================================
Front
1. Medium Pulse Laser
2. Empty
Left SideBodyRight Side
1. Empty 1. Empty 1. Empty
Rear
1. Empty
Battle Value Breakdown
Name/Model: Zauanna King
Technology: Inner Sphere
Tonnage: 9
Configuration: Hover Combat Vehicle
==========================================================================
Defensive Battle Rating
--------------------------------------------------------------------------
Armor (Standard): 32 x 2.5 x 1 80.000
Internal Structure (Standard): 4 x 1.5 x 1 (+) 6.000 = 86.000
Unit Type Modifier: Hover (*) 0.70 = 60.200
Defensive Movement Factor: +4 (*) 1.40 = 84.280
--------------------------------------------------------------------------
Final Defensive Battle Rating: 84.280
==========================================================================
Offensive Battle Rating
--------------------------------------------------------------------------
Offensive Equipment:
Medium Pulse Laser 48.000
Total Vehicle Tonnage: 9 / 2 (+) 4.500 = 52.500
Speed Factor: 17 (Flank) (*) 2.580 = 135.450
--------------------------------------------------------------------------
Final Offensive Battle Rating: 135.450
==========================================================================
Combat Vehicle Battle Value
--------------------------------------------------------------------------
Defensive Battle Rating: 84.280
Offensive Battle Rating: (+) 135.450 = 219.730
--------------------------------------------------------------------------
Final BattleMech Battle Value: 220
Cost Breakdown
Name/Model: Zauanna King
Technology: Inner Sphere
Tonnage: 9
Configuration: Hover Combat Vehicle
=====================================================================================================
Structural Cost
-----------------------------------------------------------------------------------------------------
Armor (Standard) (32 pts) 2.0 x 10,000 20,000.00
Internal Structure (Standard) 1.0 x 10,000 (+) 10,000.00 = 30,000.00
Control Components 0.5 x 10,000 (+) 5,000.00 = 35,000.00
Lift/Dive Equipment 1 x 20,000 (+) 20,000.00 = 55,000.00
Engine (Fusion) (5,000 x 60 x 9) / 75 (+) 36,000.00 = 91,000.00
-----------------------------------------------------------------------------------------------------
Total Structural Cost 91,000.00
=====================================================================================================
Weapons and Equipment Cost
-----------------------------------------------------------------------------------------------------
Medium Pulse Laser 60,000 60,000.00
-----------------------------------------------------------------------------------------------------
Total Weapons and Equipment Cost 60,000.00
=====================================================================================================
Combat Vehicle Cost
-----------------------------------------------------------------------------------------------------
Structural Cost 91,000.00
Weapons and Equipment Cost (+) 60,000.00 = 151,000.00
Combat Vehicle Cost Multiplier 1 + (9 / 50) (*) 1.18 = 178,180.00
-----------------------------------------------------------------------------------------------------
Final Combat Vehicle Cost 178,180.00
Dark Age (3081 - 3150)
Standard
Introductory
Tournament Legal
Advanced
Experimental
3150
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Clan Invasion (3050 - 3061)
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Succession Wars (2781 - 3049)
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2781
Star League (2470 - 2780)
Standard
Introductory
Tournament Legal
Advanced
Experimental
2780
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Alpha Strike Conversion
Name/Model: Zauanna King
Technology: Inner Sphere
Tonnage: 9
Configuration: Hover Combat Vehicle
========================================================================================================
Determine Unit Type
--------------------------------------------------------------------------------------------------------
Ground Units: Combat Vehicle = CV
--------------------------------------------------------------------------------------------------------
Final Unit Type: CV
========================================================================================================
Determine Weight/Size Class
--------------------------------------------------------------------------------------------------------
Tonnage: 9 (less than 40) = 1
--------------------------------------------------------------------------------------------------------
Final Weight/Size Class: 1
========================================================================================================
Convert Movement and Movement Modes
--------------------------------------------------------------------------------------------------------
Ground Movement: 11 (Cruise) = 22"
Hover Motive Type = 22"h
Ground Target Movement Modifier at 22" is 4
--------------------------------------------------------------------------------------------------------
Final Movement and Movement Modes: 22"h
========================================================================================================
Determine Short Range Damage Value
--------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.660 = 0.660
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
--------------------------------------------------------------------------------------------------------
Final Short Range Damage Value: 1
========================================================================================================
Determine Medium Range Damage Value
--------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
Medium Pulse Laser (+) 0.660 = 0.660
Heat-modified damage value:
Damage subtotal rounded up to the nearest tenth = 0.7
--------------------------------------------------------------------------------------------------------
Final Medium Range Damage Value: 1
========================================================================================================
Determine Long Range Damage Value
--------------------------------------------------------------------------------------------------------
Offensive Equipment: = 0.000
--------------------------------------------------------------------------------------------------------
Final Long Range Damage Value: 0
========================================================================================================
Convert Armor
--------------------------------------------------------------------------------------------------------
Standard: 32 armor points x 1 32.000 = 32.000
Armor Factor Conversion (/) 30 = 1.067
--------------------------------------------------------------------------------------------------------
Final Armor Value: 1
========================================================================================================
Convert Structure
--------------------------------------------------------------------------------------------------------
Standard: 4 structure points 4.000 = 4.000
Structure Conversion (/) 10 = 0.400
--------------------------------------------------------------------------------------------------------
Final Structure Value: 1
========================================================================================================
Determine Special Abilities
--------------------------------------------------------------------------------------------------------
Unit contains no explosive components = ENE
Unit is a Combat Vehicle = SRCH
========================================================================================================
Determine Point Value
--------------------------------------------------------------------------------------------------------
Unit's Offensive Value:
Attack Damage Factor 1 (Short) + 1 (Medium) + 1 (Medium) + 0 (Long) = 3.000
Blanket Offensive Modifier 1 (Base) (*) 1.000 = 3.000
Defensive Interaction Rating:
Armor Factor 1 (Armor) x 1.7 (Hover) = 1.700
Structure Factor 1 (Structure) x 1.0 (Other Unit) (+) 1.000 = 2.700
Defense Factor 1 + {[4 (22" Move)] x 0.25} (*) 2.000 = 5.400
Final DIR Round to nearest half point = 5.500
Unit's Defensive Value:
Movement Factor 2.75 (0.25 per 2") = 2.750
Final DIR Defensive Interaction Rating (+) 5.500 = 8.250
Unit's Final Point Value:
Offensive Value = 3.000
Defensive Value (+) 8.250 = 11.250
Agile [4 (TMM) - 1] x 1 (Medium) (+) 3.000 = 14.250
--------------------------------------------------------------------------------------------------------
Final Point Value: 14