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Design Overview
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                 BattleMech Technical Readout

Name/Model:         Hunchback (Tänzer Eisen) HBK-4TE
Designer:           JonL
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            50
Configuration:      Biped BattleMech
Era/Year:           Clan Invasion / 3052
Rules (Current):    Standard
Rules (Era):        Standard
Rules (Year):       Experimental
Total Cost:         3,577,750 C-Bills
Battle Value:       1,107

Chassis:              Standard
Power Plant:          200 Fusion
Walking Speed:        43.2 kph  
Maximum Speed:        64.8 kph  
Jump Jets:            Standard
    Jump Capacity:    120 meters
Armor:                Standard
Armament:             
    2 SRM 6s
    3 Medium Lasers
    1 Flamer
Manufacturer:         Unknown
    Primary Factory:  Unknown
Communications:       Unknown
Targeting & Tracking: Unknown

================================================================================================
Overview:
    The HBK-4TE Tänzer Eisen (Iron Dancer) is a successor to the Hunchback HBK-4SP upgraded to
    the specifications of a mercenary officer who was willing to sacrifice some firepower for
    increased mobility, armor, and melee capability.

Capabilities:
    Refits to the base HBK-4SP removed the head mounted Small Laser, one right arm mounted
    Medium Laser, and several Heat Sinks. The remaining right-arm Medium Laser was re-positioned
    in the head.
    
    This allowed for maximizing the available armor protection, the addition of Jump Jets spread
    between the legs and side torsos, and the right-arm to be upgraded to wield a sword.

Deployment:
    Currently shipping aboard the Freiberg, a Union-class dropship.

Notable MechWarriors:
    Lord Karl-Heinz Adelheid VI Markgraf von der Giausar Mark (in exile) and Chief Warrant
    Officer of Operations and Logistics for the Grenadiere aus Eisenraben (Iron Raven
    Grenadiers)

================================================================================================
Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  5.00                     
Engine:                                     200 Fusion                 8.50                     
    Walking MP:                                 4                                               
    Running MP:                                 6                                               
    Jumping MP:                                 4                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  2.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                  169                    11.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              9       
    Center Torso:                      16             27       
    Center Torso (rear):                               5       
    R/L Torso:                         12             20       
    R/L Torso (rear):                                  4       
    R/L Arm:                            8             16       
    R/L Leg:                           12             24       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
Medium Laser                                              H                 1          1.00             
SRM 6 (Ammo 30)                                           CT                2          2.00             
Jump Jet                                                  RT                1          0.50             
SRM 6                                                     RT                2          3.00             
Jump Jet                                                  LT                1          0.50             
SRM 6                                                     LT                2          3.00             
Sword                                                     RA                4          2.50             
Flamer                                                    LA                1          1.00             
2 Medium Lasers                                           LA                2          2.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 31
TP: BM,  SZ: 2,  TMM: 1,  MV: 8"j
Damage: (S) 3 / (M) 3 / (L) 0,  OV: 1
Armor (A): 6,  Structure (S): 4
Specials: MEL, SRM1/1