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                 BattleMech Technical Readout

Name/Model:         Fringeman FGM-4N
Designer:           Kirbanzo
Source(s):          Custom Mordel.Net Units
Technology:         Inner Sphere
Technology Rating:  D
Tonnage:            45
Role:               Scout
Configuration:      Biped BattleMech
Era/Year:           Civil War / 3067
Rules (Current):    Introductory
Rules (Era):        Introductory
Rules (Year):       Introductory
Total Cost:         4,019,690 C-Bills
Battle Value:       881

Chassis:              Mitchella Mk. I 
Power Plant:          Magna 270 
Walking Speed:        64.8 kph  
Maximum Speed:        97.2 kph  
Jump Jets:            Anderson Propulsion 15 
    Jump Capacity:    180 meters
Armor:                Magna Metals Type II
Armament:             
    2 Lushann Redbeam Large Lasers
Manufacturer:         United Outworlders Corporation
    Primary Factory:  Mitchella
Communications:       O/P 300 COMSET
Targeting & Tracking: O/P 950

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Equipment                                                             Mass                      
------------------------------------------------------------------------------------------------
Internal Structure:                          Standard                  4.50                     
Engine:                                     270 Fusion                14.50                     
    Walking MP:                                 6                                               
    Running MP:                                 9                                               
    Jumping MP:                                 6                                               
Heat Sinks (Single):                            14                     4.00                     
Gyro:                                        Standard                  3.00                     
Cockpit:                                     Standard                  3.00                     
Armor Factor:                                   48                     3.00                     
    Type:                                    Standard                                           

                                    Internal         Armor     
                                    Structure        Value     
    Head:                               3              7       
    Center Torso:                      14              6       
    Center Torso (rear):                               1       
    R/L Torso:                         11              6       
    R/L Torso (rear):                                  1       
    R/L Arm:                            7              5       
    R/L Leg:                           11              5       

================================================================================================
Weapons and Ammo                                       Location          Critical     Tonnage   
------------------------------------------------------------------------------------------------
2 Jump Jets                                               RT                2          1.00             
Large Laser                                               RT                2          5.00             
2 Jump Jets                                               LT                2          1.00             
Large Laser                                               LT                2          5.00             
Jump Jet                                                  RL                1          0.50             
Jump Jet                                                  LL                1          0.50             

================================================================================================
Alpha Strike Statistics                                             
------------------------------------------------------------------------------------------------
Point Value (PV): 21
TP: BM,  SZ: 2,  TMM: 2,  MV: 12"j
Damage: (S) 2 / (M) 2 / (L) 0,  OV: 0
Armor (A): 2,  Structure (S): 4
Specials: ENE