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Member Review - tom kazansky : 16-Jan-2007 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.00 |
| Comment: |
I like this mech, and it looks pretty good from looking at the readout, but I've yet to really find a role in which this mech excels. It's worlds better than the King Crab or 3025 Atlas, but for close combat mechs I prefer ones that can move 5/8 and are lighter and thus more expendible. I just don't think this mech does the close combat job that much better than the Cauldron-Born A, Madcat A, or Viper to justify using it. In summary, why should my 100 ton mech choice be a Kodiak over the near perfect Daishi when I can get adequate close range firepower from the above mentioned lighter mechs? I also tried attacking the enemy head on with this mech, using its above average speed to get into close range and then blasting away with its powerful short-range weapons. It'll scatter mech groups like cockroaches, but soon after they'll all concentrate their fire on your Kodiak and take you out. Yeah, it'll cause a big distraction that you can take advantage of, but using your biggest mech as a suicide attacker is not exactly what I would call a winning plan. And if you use it as sort of an anchor for your other mechs to fight around, then the enemy will just stay out of its range and make it the first mech they take out.
I think this mech might be best used as sort of an area-denial weapon - just park the Kodiak somewhere you don't want the enemy to go and then wait for someone to challenge you, and then aggressively attack and blow them apart. I'll have to try this next time I play with it. But overall I really don't understand the necessity of this mech. I strikes me as an ogre thats big and powerful but not too useful. And like I said, I've tried to find a role for it and haven't really found one yet. |
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Member Review - Gozoku : 25-Nov-2006 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.00 |
| Comment: |
Wonderful 'Mech. Deadly at all ranges but especially close range. Take it from someone that's lost a pristine 90 ton assault tank to one round of shooting from a Kodiak.
The Kodiak carries too much in the way of ammo for my tastes, but when I feel adventuresome I love to field this 'Mech. |
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Member Review - bladewind : 28-Nov-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
Probably the Clan answer to the old Atlas, the Kodiak surely doubles the firepower of the AS7-D/S and pretty quick on its feet too.
The long range weapon is laughably at best but the Atlas's LRM-20s arent that awesome either. Put really large holes into the enemy with the UAC20 or the array of medium lasers, then cut lose those Streak 6s for the crits.
Ammo and heat can be a problem but then some fire discipline will solve the problem. |
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Member Review - drfunk : 15-Apr-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
4.50 |
| Comment: |
this is a nasty mech, you don't want to be gettin' too close to it once you get in short range. the uac is ugly weapon that can really hurt you when you get in range. stay at long rang and you won't be gettin' hurt too much since only got 1 long range range weapon. very nice mech i like this design!! |
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Member Review - DarkAdder : 19-Jan-2004 00:00 |
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0 out of 0 users (0.00%) have found this review useful
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| Rating: |
3.50 |
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Not built for distance work, this mech will kill nearly anything up close. The UAC is dangerous by itself, but backed up by the Streaks and ER lasers its nearly redundant. Watch your heat levels, though. All these impressive weapons build up impressive ammounts of heat, too. |
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